Perfil de torkuma
(Anaconda)
Federation: Post Commander
Empire: Baron
Balance |
|
---|---|
Current assets | 436.364.970 cr |
Credits spent on ships | 1.073.441.178 cr |
Credits spent on outfitting | 1.349.519.628 cr |
Credits spent on repairs | 1.619.662 cr |
Credits spent on fuel | 141.864 cr |
Credits spent on munitions | 1.687.995 cr |
Insurance claims | 35 |
Total claim costs | 57.385.497 cr |
Combat |
|
Bounties claimed | 621 |
Profit from bounties | 25.561.336 cr |
Combat bonds | 9 |
Profit from combat bonds | 432.400 cr |
Assassinations | 4 |
Profit from assassinations | 1.620.674 cr |
Highest single reward | 227.100 cr |
Skimmers killed | 374 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 817.297 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 54.510 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 514.794 cr |
Commodities smuggled | 62 |
Average profit | 39.600 cr |
Highest single transaction | 279.840 cr |
Trading |
|
Market network | 78 |
Trading profit | 329.536.888 cr |
Commodities traded | 9.344 |
Average profit | 1.202.689 cr |
Highest single transaction | 82.988.300 cr |
Mining |
|
Profits from mining | 313.289.783 cr |
Minerals refined | 620 |
Materials collected | 3.322 |
Exploration |
|
Systems visited | 1.582 |
Profits from exploration | 47.841.556 cr |
Level 2 detailed scans | 1.809 |
Level 3 detailed scans | 1.670 |
Highest payout | 4.208.754 cr |
Total hyperspace distance | 51.649 a.l. |
Total hyperspace jumps | 2.125 |
Max distance from start | 6.952,50 a.l. |
Max distance from Sol | 7.018,72 a.l. |
Max distance from Colonia | 22.568,25 a.l. |
Approximate time played | 2W 4D 11H 36M |
Passengers |
|
Total bulk passengers delivered | 141 |
Total VIPs delivered | 183 |
Total delivered | 324 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 121.051 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 204 |
Grade 1 upgrades generated | 38 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 6.677.020 cr |
Crew hired | 12 |
Crew fired | 7 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 4M 6S |
Time in gunner role | 12M |
Time in fighter con role | 3M 4S |
Total credits accrued | 159.004 cr |