Perfil de Heronymus
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.440.617.146 cr |
Credits spent on ships | 461.972.361 cr |
Credits spent on outfitting | 480.982.253 cr |
Credits spent on repairs | 3.365.476 cr |
Credits spent on fuel | 334.822 cr |
Credits spent on munitions | 151.658 cr |
Insurance claims | 4 |
Total claim costs | 84.745 cr |
Combat |
|
Bounties claimed | 276 |
Profit from bounties | 11.268.973 cr |
Combat bonds | 95 |
Profit from combat bonds | 2.899.662 cr |
Assassinations | 4 |
Profit from assassinations | 173.898 cr |
Highest single reward | 349.986 cr |
Skimmers killed | 115 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 22.000 cr |
Bounties received/earned | 207 |
Lifetime bounty value | 94.585 cr |
Highest bounty issued | 6.970 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 29.492 cr |
Commodities smuggled | 23 |
Average profit | 4.915 cr |
Highest single transaction | 11.352 cr |
Trading |
|
Market network | 89 |
Trading profit | 103.722.155 cr |
Commodities traded | 22.201 |
Average profit | 234.666 cr |
Highest single transaction | 14.671.002 cr |
Mining |
|
Profits from mining | 37.738.963 cr |
Minerals refined | 1.026 |
Materials collected | 7.255 |
Exploration |
|
Systems visited | 14.272 |
Profits from exploration | 2.859.081.288 cr |
Level 2 detailed scans | 34.169 |
Level 3 detailed scans | 149.674 |
Highest payout | 27.344.082 cr |
Total hyperspace distance | 633.413 a.l. |
Total hyperspace jumps | 15.093 |
Max distance from start | 65.603,96 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.615,28 a.l. |
Approximate time played | 12W 23H 58M |
Passengers |
|
Total bulk passengers delivered | 49 |
Total VIPs delivered | 1.056 |
Total delivered | 1.105 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 388 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 92 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 81 |
Crew |
|
Crew credits earned | 36.979.636 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 18M 19S |
Time in gunner role | 23M 58S |