Perfil de Rocket
(Alliance Chieftain)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 2.905.749.718 cr |
Credits spent on ships | 440.086.406 cr |
Credits spent on outfitting | 859.562.727 cr |
Credits spent on repairs | 9.882.392 cr |
Credits spent on fuel | 172.679 cr |
Credits spent on munitions | 1.130.566 cr |
Insurance claims | 23 |
Total claim costs | 61.889.766 cr |
Combat |
|
Bounties claimed | 1.610 |
Profit from bounties | 109.804.758 cr |
Combat bonds | 492 |
Profit from combat bonds | 9.854.866 cr |
Assassinations | 6 |
Profit from assassinations | 556.840 cr |
Highest single reward | 314.150 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 76.707 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 28.715 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3.908 cr |
Commodities smuggled | 10 |
Average profit | 651 cr |
Highest single transaction | 1.660 cr |
Trading |
|
Market network | 103 |
Trading profit | 2.143.232.192 cr |
Commodities traded | 24.161 |
Average profit | 2.948.050 cr |
Highest single transaction | 318.668.736 cr |
Mining |
|
Profits from mining | 2.087.892.895 cr |
Minerals refined | 1.714 |
Materials collected | 6.179 |
Exploration |
|
Systems visited | 7.569 |
Profits from exploration | 692.624.369 cr |
Level 2 detailed scans | 1.406 |
Level 3 detailed scans | 4.798 |
Highest payout | 6.421.073 cr |
Total hyperspace distance | 346.441 a.l. |
Total hyperspace jumps | 8.929 |
Max distance from start | 65.299,19 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 4W 5D 15H 28M |
Passengers |
|
Total bulk passengers delivered | 56 |
Total VIPs delivered | 26 |
Total delivered | 82 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 243.537 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 156 |
Grade 1 upgrades generated | 75 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 72.592.788 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 42M 26S |
Time in gunner role | 1M 46S |