Perfil de Sleep Runner
(Mamba)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17.992.649.144 cr |
Credits spent on ships | 1.964.376.725 cr |
Credits spent on outfitting | 8.176.222.007 cr |
Credits spent on repairs | 59.606.635 cr |
Credits spent on fuel | 706.491 cr |
Credits spent on munitions | 7.247.789 cr |
Insurance claims | 144 |
Total claim costs | 383.733.883 cr |
Combat |
|
Bounties claimed | 4.542 |
Profit from bounties | 480.503.374 cr |
Combat bonds | 4.584 |
Profit from combat bonds | 301.725.075 cr |
Assassinations | 105 |
Profit from assassinations | 73.318.714 cr |
Highest single reward | 1.425.800 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 1.070 |
Lifetime fines value | 3.220.907 cr |
Bounties received/earned | 2.107 |
Lifetime bounty value | 32.140.786 cr |
Highest bounty issued | 4.022.600 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | -108.140.522 cr |
Commodities smuggled | 5.221 |
Average profit | -2.162.810 cr |
Highest single transaction | 978.432 cr |
Trading |
|
Market network | 185 |
Trading profit | 16.503.458.085 cr |
Commodities traded | 97.505 |
Average profit | 18.296.517 cr |
Highest single transaction | 997.388.928 cr |
Mining |
|
Profits from mining | 15.686.568.553 cr |
Minerals refined | 34.138 |
Materials collected | 58.823 |
Exploration |
|
Systems visited | 6.613 |
Profits from exploration | 957.752.836 cr |
Level 2 detailed scans | 16.524 |
Level 3 detailed scans | 20.267 |
Highest payout | 12.262.418 cr |
Total hyperspace distance | 302.322 a.l. |
Total hyperspace jumps | 10.121 |
Max distance from start | 28.679,28 a.l. |
Max distance from Sol | 22.204,98 a.l. |
Max distance from Colonia | 23.002,75 a.l. |
Approximate time played | 17W 5D 16H 18M |
Passengers |
|
Total bulk passengers delivered | 3.231 |
Total VIPs delivered | 308 |
Total delivered | 3.539 |
Total ejected | 113 |
Search and Rescue |
|
Total items rescued | 381 |
Total profit | 1.445.508 cr |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 5.041 |
Grade 1 upgrades generated | 815 |
Grade 2 upgrades generated | 952 |
Grade 3 upgrades generated | 1.329 |
Grade 4 upgrades generated | 1.211 |
Grade 5 upgrades generated | 734 |
Crew |
|
Crew credits earned | 1.273.438.002 cr |
Crew hired | 18 |
Crew fired | 17 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 2M 4S |
Time in gunner role | 26M 23S |
Time in fighter con role | 47M 25S |
Total credits accrued | 491.313 cr |
Total fines accrued | 1.000 cr |