Perfil de Sergent78
(Fer-de-Lance)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 36.328.392.768 cr |
Credits spent on ships | 2.002.954.951 cr |
Credits spent on outfitting | 6.487.133.766 cr |
Credits spent on repairs | 30.507.168 cr |
Credits spent on fuel | 1.306.167 cr |
Credits spent on munitions | 1.311.874 cr |
Insurance claims | 20 |
Total claim costs | 125.820.562 cr |
Combat |
|
Bounties claimed | 2.622 |
Profit from bounties | 215.105.999 cr |
Combat bonds | 1.531 |
Profit from combat bonds | 70.412.323 cr |
Assassinations | 22 |
Profit from assassinations | 11.518.029 cr |
Highest single reward | 540.025 cr |
Skimmers killed | 534 |
Crime |
|
Fines issued | 212 |
Lifetime fines value | 3.980.219 cr |
Bounties received/earned | 9.411 |
Lifetime bounty value | 31.705.700 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 34.037.723 cr |
Commodities smuggled | 8.397 |
Average profit | 1.701.886 cr |
Highest single transaction | 3.758.200 cr |
Trading |
|
Market network | 144 |
Trading profit | 22.021.221.087 cr |
Commodities traded | 153.090 |
Average profit | 42.348.502 cr |
Highest single transaction | 807.682.048 cr |
Mining |
|
Profits from mining | 24.954.552.297 cr |
Minerals refined | 33.278 |
Materials collected | 22.392 |
Exploration |
|
Systems visited | 4.790 |
Profits from exploration | 360.282.190 cr |
Level 2 detailed scans | 14.223 |
Level 3 detailed scans | 14.384 |
Highest payout | 10.858.212 cr |
Total hyperspace distance | 274.782 a.l. |
Total hyperspace jumps | 9.361 |
Max distance from start | 22.276,13 a.l. |
Max distance from Sol | 22.345,86 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 10W 4D 17H 14M |
Passengers |
|
Total bulk passengers delivered | 7.116 |
Total VIPs delivered | 129 |
Total delivered | 7.245 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 94 |
Total profit | 1.646.341 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.026 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 287 |
Grade 3 upgrades generated | 378 |
Grade 4 upgrades generated | 451 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 2.980.162 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 29M 22S |
Time in gunner role | 1H 13M 20S |
Total credits accrued | 476.839 cr |