Perfil de forest666
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2.482.469.268 cr |
Credits spent on ships | 1.285.033.494 cr |
Credits spent on outfitting | 1.118.699.684 cr |
Credits spent on repairs | 3.200.967 cr |
Credits spent on fuel | 914.189 cr |
Credits spent on munitions | 467.978 cr |
Insurance claims | 100 |
Total claim costs | 215.297.507 cr |
Combat |
|
Bounties claimed | 254 |
Profit from bounties | 3.679.959 cr |
Combat bonds | 60 |
Profit from combat bonds | 1.930.401 cr |
Assassinations | 68 |
Profit from assassinations | 16.106.756 cr |
Highest single reward | 63.490 cr |
Skimmers killed | 88 |
Crime |
|
Fines issued | 313 |
Lifetime fines value | 2.556.376 cr |
Bounties received/earned | 172 |
Lifetime bounty value | 228.810 cr |
Highest bounty issued | 7.000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1.232.451 cr |
Commodities smuggled | 218 |
Average profit | 39.756 cr |
Highest single transaction | 304.395 cr |
Trading |
|
Market network | 191 |
Trading profit | 744.662.390 cr |
Commodities traded | 142.695 |
Average profit | 821.017 cr |
Highest single transaction | 139.417.656 cr |
Mining |
|
Profits from mining | 486.083.165 cr |
Minerals refined | 562 |
Materials collected | 6.631 |
Exploration |
|
Systems visited | 9.846 |
Profits from exploration | 288.177.055 cr |
Level 2 detailed scans | 23.631 |
Level 3 detailed scans | 22.502 |
Highest payout | 3.166.001 cr |
Total hyperspace distance | 367.419 a.l. |
Total hyperspace jumps | 17.662 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 24.798,80 a.l. |
Approximate time played | 10W 5D 18H 12M |
Passengers |
|
Total bulk passengers delivered | 687 |
Total VIPs delivered | 489 |
Total delivered | 1.176 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 583.956 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 643 |
Grade 1 upgrades generated | 234 |
Grade 2 upgrades generated | 176 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 69 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 17.531.939 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6M 34S |