Perfil de Gurok
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.088.104.424 cr |
Credits spent on ships | 1.568.912.419 cr |
Credits spent on outfitting | 3.237.117.985 cr |
Credits spent on repairs | 23.931.918 cr |
Credits spent on fuel | 323.314 cr |
Credits spent on munitions | 1.146.982 cr |
Insurance claims | 21 |
Total claim costs | 94.105.926 cr |
Combat |
|
Bounties claimed | 1.514 |
Profit from bounties | 170.210.671 cr |
Combat bonds | 951 |
Profit from combat bonds | 35.031.564 cr |
Assassinations | 70 |
Profit from assassinations | 23.547.411 cr |
Highest single reward | 306.025 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 901.762 cr |
Bounties received/earned | 169 |
Lifetime bounty value | 301.070 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2.449.540 cr |
Commodities smuggled | 1.333 |
Average profit | 116.645 cr |
Highest single transaction | 1.087.728 cr |
Trading |
|
Market network | 150 |
Trading profit | 1.926.025.006 cr |
Commodities traded | 41.930 |
Average profit | 3.066.919 cr |
Highest single transaction | 272.220.156 cr |
Mining |
|
Profits from mining | 2.924.503.200 cr |
Minerals refined | 2.794 |
Materials collected | 21.937 |
Exploration |
|
Systems visited | 11.864 |
Profits from exploration | 2.763.183.707 cr |
Level 2 detailed scans | 42.238 |
Level 3 detailed scans | 56.586 |
Highest payout | 16.910.308 cr |
Total hyperspace distance | 900.885 a.l. |
Total hyperspace jumps | 13.815 |
Max distance from start | 65.357,10 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 8W 4D 4H 13M |
Passengers |
|
Total bulk passengers delivered | 1.752 |
Total VIPs delivered | 1.271 |
Total delivered | 3.023 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 834.020 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2.621 |
Grade 1 upgrades generated | 483 |
Grade 2 upgrades generated | 489 |
Grade 3 upgrades generated | 600 |
Grade 4 upgrades generated | 521 |
Grade 5 upgrades generated | 528 |
Crew |
|
Crew credits earned | 833.626.785 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 39M 37S |
Time in gunner role | 8M 2S |