Perfil de Roybe
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2.775.782.175 cr |
Credits spent on ships | 1.178.048.704 cr |
Credits spent on outfitting | 3.594.023.887 cr |
Credits spent on repairs | 17.501.603 cr |
Credits spent on fuel | 1.330.425 cr |
Credits spent on munitions | 1.937.599 cr |
Insurance claims | 68 |
Total claim costs | 215.008.049 cr |
Combat |
|
Bounties claimed | 942 |
Profit from bounties | 15.424.174 cr |
Combat bonds | 2.551 |
Profit from combat bonds | 60.849.480 cr |
Assassinations | 96 |
Profit from assassinations | 7.561.809 cr |
Highest single reward | 251.670 cr |
Skimmers killed | 156 |
Crime |
|
Fines issued | 777 |
Lifetime fines value | 4.229.118 cr |
Bounties received/earned | 753 |
Lifetime bounty value | 2.427.985 cr |
Highest bounty issued | 14.385 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 3.887.184 cr |
Commodities smuggled | 2.326 |
Average profit | 42.252 cr |
Highest single transaction | 742.462 cr |
Trading |
|
Market network | 224 |
Trading profit | 746.343.687 cr |
Commodities traded | 493.649 |
Average profit | 328.641 cr |
Highest single transaction | 85.610.082 cr |
Mining |
|
Profits from mining | 214.253.634 cr |
Minerals refined | 2.880 |
Materials collected | 8.657 |
Exploration |
|
Systems visited | 6.876 |
Profits from exploration | 367.980.881 cr |
Level 2 detailed scans | 17.622 |
Level 3 detailed scans | 17.038 |
Highest payout | 7.324.415 cr |
Total hyperspace distance | 280.806 a.l. |
Total hyperspace jumps | 14.309 |
Max distance from start | 39.179,80 a.l. |
Max distance from Sol | 39.221,51 a.l. |
Max distance from Colonia | 22.568,25 a.l. |
Approximate time played | 13W 4D 4M |
Passengers |
|
Total bulk passengers delivered | 3.162 |
Total VIPs delivered | 6.162 |
Total delivered | 9.324 |
Total ejected | 105 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 272.600 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 413 |
Grade 1 upgrades generated | 86 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 26.579.860 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 52M 18S |