Perfil de Clannad
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 5.101.667.115 cr |
Credits spent on ships | 1.071.983.963 cr |
Credits spent on outfitting | 2.069.962.372 cr |
Credits spent on repairs | 15.001.763 cr |
Credits spent on fuel | 1.100.930 cr |
Credits spent on munitions | 2.106.099 cr |
Insurance claims | 49 |
Total claim costs | 106.396.410 cr |
Combat |
|
Bounties claimed | 4.590 |
Profit from bounties | 188.309.727 cr |
Combat bonds | 997 |
Profit from combat bonds | 21.036.728 cr |
Assassinations | 88 |
Profit from assassinations | 6.500.778 cr |
Highest single reward | 577.750 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 268 |
Lifetime fines value | 1.199.638 cr |
Bounties received/earned | 181 |
Lifetime bounty value | 848.745 cr |
Highest bounty issued | 245.500 cr |
Smuggling |
|
Black market network | 46 |
Black market profit | 21.072.651 cr |
Commodities smuggled | 10.049 |
Average profit | 136.835 cr |
Highest single transaction | 2.581.920 cr |
Trading |
|
Market network | 277 |
Trading profit | 3.179.356.386 cr |
Commodities traded | 318.455 |
Average profit | 1.615.527 cr |
Highest single transaction | 196.591.900 cr |
Mining |
|
Profits from mining | 2.701.616.552 cr |
Minerals refined | 3.288 |
Materials collected | 14.639 |
Exploration |
|
Systems visited | 12.611 |
Profits from exploration | 231.455.837 cr |
Level 2 detailed scans | 10.188 |
Level 3 detailed scans | 46.965 |
Highest payout | 5.145.016 cr |
Total hyperspace distance | 561.671 a.l. |
Total hyperspace jumps | 17.199 |
Max distance from start | 68.924,32 a.l. |
Max distance from Sol | 23.071,62 a.l. |
Max distance from Colonia | 29.116,67 a.l. |
Approximate time played | 11W 2D 19H 6M |
Passengers |
|
Total bulk passengers delivered | 837 |
Total VIPs delivered | 2.023 |
Total delivered | 2.860 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 132.271 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.589 |
Grade 1 upgrades generated | 676 |
Grade 2 upgrades generated | 223 |
Grade 3 upgrades generated | 293 |
Grade 4 upgrades generated | 230 |
Grade 5 upgrades generated | 167 |
Crew |
|
Crew credits earned | 97.138.198 cr |
Crew hired | 7 |
Crew fired | 3 |
Crew lost | 4 |