Perfil de NeoTron
(Krait MkII)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22.790.833.265 cr |
Credits spent on ships | 2.709.740.123 cr |
Credits spent on outfitting | 22.614.814.566 cr |
Credits spent on repairs | 80.479.427 cr |
Credits spent on fuel | 4.679.899 cr |
Credits spent on munitions | 13.795.534 cr |
Insurance claims | 113 |
Total claim costs | 988.328.347 cr |
Combat |
|
Bounties claimed | 7.901 |
Profit from bounties | 354.850.775 cr |
Combat bonds | 6.072 |
Profit from combat bonds | 15.735.510.163 cr |
Assassinations | 237 |
Profit from assassinations | 41.709.456 cr |
Highest single reward | 1.378.879 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 1.121 |
Lifetime fines value | 89.693.153 cr |
Bounties received/earned | 370 |
Lifetime bounty value | 544.410 cr |
Highest bounty issued | 9.465 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 373.672.403 cr |
Commodities smuggled | 81.966 |
Average profit | 1.058.562 cr |
Highest single transaction | 45.085.440 cr |
Trading |
|
Market network | 300 |
Trading profit | 18.024.354.670 cr |
Commodities traded | 419.449 |
Average profit | 9.154.065 cr |
Highest single transaction | 1.310.240.000 cr |
Mining |
|
Profits from mining | 15.380.210.566 cr |
Minerals refined | 17.128 |
Materials collected | 38.627 |
Exploration |
|
Systems visited | 26.169 |
Profits from exploration | 5.111.436.530 cr |
Level 2 detailed scans | 31.706 |
Level 3 detailed scans | 151.485 |
Highest payout | 63.499.029 cr |
Total hyperspace distance | 1.076.081 a.l. |
Total hyperspace jumps | 34.036 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 20W 5D 17H 2M |
Passengers |
|
Total bulk passengers delivered | 3.892 |
Total VIPs delivered | 1.117 |
Total delivered | 5.009 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 197.405 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3.811 |
Grade 1 upgrades generated | 552 |
Grade 2 upgrades generated | 287 |
Grade 3 upgrades generated | 592 |
Grade 4 upgrades generated | 716 |
Grade 5 upgrades generated | 1.664 |
Crew |
|
Crew credits earned | 3.752.836.863 cr |
Crew hired | 41 |
Crew fired | 40 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 56M 41S |
Time in gunner role | 59M 36S |
Total credits accrued | 145.838 cr |