Perfil de Fazius [GPL]
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17.979.402.055 cr |
Credits spent on ships | 4.523.760.076 cr |
Credits spent on outfitting | 8.295.954.650 cr |
Credits spent on repairs | 105.981.814 cr |
Credits spent on fuel | 1.383.866 cr |
Credits spent on munitions | 8.067.057 cr |
Insurance claims | 317 |
Total claim costs | 1.061.501.911 cr |
Combat |
|
Bounties claimed | 9.634 |
Profit from bounties | 823.233.400 cr |
Combat bonds | 9.669 |
Profit from combat bonds | 600.317.670 cr |
Assassinations | 184 |
Profit from assassinations | 93.958.464 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 175 |
Crime |
|
Fines issued | 718 |
Lifetime fines value | 9.208.339 cr |
Bounties received/earned | 1.749 |
Lifetime bounty value | 4.199.575 cr |
Highest bounty issued | 334.900 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 40.293.386 cr |
Commodities smuggled | 18.342 |
Average profit | 266.844 cr |
Highest single transaction | 7.263.216 cr |
Trading |
|
Market network | 843 |
Trading profit | 2.417.401.963 cr |
Commodities traded | 466.990 |
Average profit | 800.199 cr |
Highest single transaction | 275.731.444 cr |
Mining |
|
Profits from mining | 898.239.930 cr |
Minerals refined | 2.422 |
Materials collected | 69.034 |
Exploration |
|
Systems visited | 29.841 |
Profits from exploration | 7.977.066.464 cr |
Level 2 detailed scans | 199.344 |
Level 3 detailed scans | 198.351 |
Highest payout | 20.834.819 cr |
Total hyperspace distance | 2.084.007 a.l. |
Total hyperspace jumps | 43.757 |
Max distance from start | 65.371,54 a.l. |
Max distance from Sol | 65.428,39 a.l. |
Max distance from Colonia | 46.713,48 a.l. |
Approximate time played | 87W 3D 4H 55M |
Passengers |
|
Total bulk passengers delivered | 3.451 |
Total VIPs delivered | 1.797 |
Total delivered | 5.248 |
Total ejected | 3.871 |
Search and Rescue |
|
Total items rescued | 176 |
Total profit | 3.412.478 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7.368 |
Grade 1 upgrades generated | 1.127 |
Grade 2 upgrades generated | 1.414 |
Grade 3 upgrades generated | 1.974 |
Grade 4 upgrades generated | 1.679 |
Grade 5 upgrades generated | 1.174 |
Crew |
|
Crew credits earned | 307.915.032 cr |
Crew hired | 41 |
Crew fired | 36 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 11H 25M 29S |