CMDR Fazius [GPL] profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 122 708 049 cr |
Credits spent on ships | 4 523 760 076 cr |
Credits spent on outfitting | 8 295 954 650 cr |
Credits spent on repairs | 106 002 378 cr |
Credits spent on fuel | 1 384 745 cr |
Credits spent on munitions | 8 067 057 cr |
Insurance claims | 317 |
Total claim costs | 1 061 501 911 cr |
Combat |
|
Bounties claimed | 9 634 |
Profit from bounties | 823 233 400 cr |
Combat bonds | 9 669 |
Profit from combat bonds | 600 317 670 cr |
Assassinations | 184 |
Profit from assassinations | 93 958 464 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 175 |
Crime |
|
Fines issued | 718 |
Lifetime fines value | 9 208 339 cr |
Bounties received/earned | 1 749 |
Lifetime bounty value | 4 199 575 cr |
Highest bounty issued | 334 900 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 40 293 386 cr |
Commodities smuggled | 18 342 |
Average profit | 266 844 cr |
Highest single transaction | 7 263 216 cr |
Trading |
|
Market network | 843 |
Trading profit | 2 417 401 963 cr |
Commodities traded | 466 990 |
Average profit | 800 199 cr |
Highest single transaction | 275 731 444 cr |
Mining |
|
Profits from mining | 898 239 930 cr |
Minerals refined | 2 422 |
Materials collected | 69 034 |
Exploration |
|
Systems visited | 29 939 |
Profits from exploration | 8 064 397 651 cr |
Level 2 detailed scans | 202 168 |
Level 3 detailed scans | 201 175 |
Highest payout | 20 834 819 cr |
Total hyperspace distance | 2 095 243 ly |
Total hyperspace jumps | 43 855 |
Max distance from start | 65 371,54 ly |
Max distance from Sol | 65 428,39 ly |
Max distance from Colonia | 46 713,48 ly |
Approximate time played | 87W 3D 20H 29M |
Passengers |
|
Total bulk passengers delivered | 3 451 |
Total VIPs delivered | 1 797 |
Total delivered | 5 248 |
Total ejected | 3 871 |
Search and Rescue |
|
Total items rescued | 176 |
Total profit | 3 412 478 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7 368 |
Grade 1 upgrades generated | 1 127 |
Grade 2 upgrades generated | 1 414 |
Grade 3 upgrades generated | 1 974 |
Grade 4 upgrades generated | 1 679 |
Grade 5 upgrades generated | 1 174 |
Crew |
|
Crew credits earned | 307 915 032 cr |
Crew hired | 41 |
Crew fired | 36 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 11H 25M 29S |