Perfil de Vespyr
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1.599.646.296 cr |
Credits spent on ships | 699.752.324 cr |
Credits spent on outfitting | 694.387.048 cr |
Credits spent on repairs | 2.251.892 cr |
Credits spent on fuel | 196.558 cr |
Credits spent on munitions | 144.468 cr |
Insurance claims | 11 |
Total claim costs | 9.079.773 cr |
Combat |
|
Bounties claimed | 924 |
Profit from bounties | 32.517.306 cr |
Combat bonds | 34 |
Profit from combat bonds | 847.200 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 21.050 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 10.960.469 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 5.100 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 12.951.882 cr |
Commodities smuggled | 3.333 |
Average profit | 647.594 cr |
Highest single transaction | 1.060.640 cr |
Trading |
|
Market network | 143 |
Trading profit | 795.801.806 cr |
Commodities traded | 60.417 |
Average profit | 1.974.694 cr |
Highest single transaction | 237.446.440 cr |
Mining |
|
Profits from mining | 709.425.572 cr |
Minerals refined | 1.648 |
Materials collected | 4.133 |
Exploration |
|
Systems visited | 7.825 |
Profits from exploration | 164.891.839 cr |
Level 2 detailed scans | 5.265 |
Level 3 detailed scans | 5.326 |
Highest payout | 1.881.745 cr |
Total hyperspace distance | 272.767 a.l. |
Total hyperspace jumps | 9.325 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 4W 2D 4H 32M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 820 |
Total delivered | 820 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 92.494 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 129 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 22 |