CMDR Vespyr profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 599 646 296 cr |
Credits spent on ships | 699 752 324 cr |
Credits spent on outfitting | 694 387 048 cr |
Credits spent on repairs | 2 251 892 cr |
Credits spent on fuel | 196 558 cr |
Credits spent on munitions | 144 468 cr |
Insurance claims | 11 |
Total claim costs | 9 079 773 cr |
Combat |
|
Bounties claimed | 924 |
Profit from bounties | 32 517 306 cr |
Combat bonds | 34 |
Profit from combat bonds | 847 200 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 21 050 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 10 960 469 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 5 100 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 12 951 882 cr |
Commodities smuggled | 3 333 |
Average profit | 647 594 cr |
Highest single transaction | 1 060 640 cr |
Trading |
|
Market network | 143 |
Trading profit | 795 801 806 cr |
Commodities traded | 60 417 |
Average profit | 1 974 694 cr |
Highest single transaction | 237 446 440 cr |
Mining |
|
Profits from mining | 709 425 572 cr |
Minerals refined | 1 648 |
Materials collected | 4 133 |
Exploration |
|
Systems visited | 7 825 |
Profits from exploration | 164 891 839 cr |
Level 2 detailed scans | 5 265 |
Level 3 detailed scans | 5 326 |
Highest payout | 1 881 745 cr |
Total hyperspace distance | 272 767 ly |
Total hyperspace jumps | 9 325 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 2D 4H 32M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 820 |
Total delivered | 820 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 92 494 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 129 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 22 |