Perfil de SaintedLegion
(Cobra MkIII)
Federation: Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 580.660.326 cr |
Credits spent on ships | 19.102.097 cr |
Credits spent on outfitting | 138.263.798 cr |
Credits spent on repairs | 238.844 cr |
Credits spent on fuel | 20.827 cr |
Credits spent on munitions | 97.440 cr |
Insurance claims | 4 |
Total claim costs | 2.815.509 cr |
Combat |
|
Bounties claimed | 59 |
Profit from bounties | 3.479.604 cr |
Combat bonds | 32 |
Profit from combat bonds | 320.000 cr |
Assassinations | 2 |
Profit from assassinations | 41.182 cr |
Highest single reward | 295.450 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 3.350 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 6.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 27 |
Trading profit | 1.704.570 cr |
Commodities traded | 487 |
Average profit | 41.575 cr |
Highest single transaction | 729.312 cr |
Mining |
|
Profits from mining | 10.000 cr |
Minerals refined | 1 |
Materials collected | 3.977 |
Exploration |
|
Systems visited | 1.685 |
Profits from exploration | 542.487.023 cr |
Level 2 detailed scans | 8.223 |
Level 3 detailed scans | 8.601 |
Highest payout | 20.211.999 cr |
Total hyperspace distance | 114.493 a.l. |
Total hyperspace jumps | 1.872 |
Max distance from start | 22.958,58 a.l. |
Max distance from Sol | 23.028,02 a.l. |
Max distance from Colonia | 34.243,85 a.l. |
Approximate time played | 1W 4D 2H 47M |
Passengers |
|
Total bulk passengers delivered | 49 |
Total VIPs delivered | 51 |
Total delivered | 100 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 49.718 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 146 |
Grade 1 upgrades generated | 50 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 1M 3S |
Time in gunner role | 58S |