Perfil de Thomas Kavendish
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13.189.489.129 cr |
Credits spent on ships | 2.025.185.396 cr |
Credits spent on outfitting | 4.302.627.174 cr |
Credits spent on repairs | 197.331.137 cr |
Credits spent on fuel | 1.460.390 cr |
Credits spent on munitions | 24.354.304 cr |
Insurance claims | 117 |
Total claim costs | 1.368.114.781 cr |
Combat |
|
Bounties claimed | 12.624 |
Profit from bounties | 1.349.810.757 cr |
Combat bonds | 28.050 |
Profit from combat bonds | 9.088.235.131 cr |
Assassinations | 190 |
Profit from assassinations | 250.156.562 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 995 |
Crime |
|
Fines issued | 1.117 |
Lifetime fines value | 101.611.780 cr |
Bounties received/earned | 3.442 |
Lifetime bounty value | 5.489.275 cr |
Highest bounty issued | 475.200 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 74.824.630 cr |
Commodities smuggled | 9.869 |
Average profit | 935.308 cr |
Highest single transaction | 1.854.144 cr |
Trading |
|
Market network | 150 |
Trading profit | 10.616.627.066 cr |
Commodities traded | 120.891 |
Average profit | 11.982.649 cr |
Highest single transaction | 839.566.336 cr |
Mining |
|
Profits from mining | 10.428.168.223 cr |
Minerals refined | 10.798 |
Materials collected | 28.657 |
Exploration |
|
Systems visited | 38.747 |
Profits from exploration | 4.246.372.879 cr |
Level 2 detailed scans | 83.640 |
Level 3 detailed scans | 93.010 |
Highest payout | 16.716.894 cr |
Total hyperspace distance | 1.941.205 a.l. |
Total hyperspace jumps | 46.630 |
Max distance from start | 65.570,00 a.l. |
Max distance from Sol | 65.626,87 a.l. |
Max distance from Colonia | 47.774,24 a.l. |
Approximate time played | 40W 14H 40M |
Passengers |
|
Total bulk passengers delivered | 990 |
Total VIPs delivered | 1.174 |
Total delivered | 2.164 |
Total ejected | 99 |
Search and Rescue |
|
Total items rescued | 81 |
Total profit | 846.186 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2.258 |
Grade 1 upgrades generated | 296 |
Grade 2 upgrades generated | 321 |
Grade 3 upgrades generated | 549 |
Grade 4 upgrades generated | 544 |
Grade 5 upgrades generated | 548 |
Crew |
|
Crew credits earned | 3.508.245.571 cr |
Crew hired | 512 |
Crew fired | 487 |
Crew lost | 28 |
Multi-Crew |
|
Total time in multi-crew | 4D 7H 17M 35S |
Time in gunner role | 29M 52S |