Perfil de Reptile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.067.483.046 cr |
Credits spent on ships | 1.319.825.256 cr |
Credits spent on outfitting | 1.194.995.661 cr |
Credits spent on repairs | 5.945.663 cr |
Credits spent on fuel | 264.157 cr |
Credits spent on munitions | 902.330 cr |
Insurance claims | 25 |
Total claim costs | 53.189.015 cr |
Combat |
|
Bounties claimed | 1.149 |
Profit from bounties | 56.108.619 cr |
Combat bonds | 1.476 |
Profit from combat bonds | 34.853.556 cr |
Assassinations | 2 |
Profit from assassinations | 479.573 cr |
Highest single reward | 341.400 cr |
Skimmers killed | 818 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 49.349 cr |
Bounties received/earned | 1.247 |
Lifetime bounty value | 515.660 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 147.474 cr |
Commodities smuggled | 40 |
Average profit | 7.762 cr |
Highest single transaction | 54.733 cr |
Trading |
|
Market network | 83 |
Trading profit | 307.280.680 cr |
Commodities traded | 14.640 |
Average profit | 1.239.035 cr |
Highest single transaction | 159.258.144 cr |
Mining |
|
Profits from mining | 275.478.929 cr |
Minerals refined | 190 |
Materials collected | 22.292 |
Exploration |
|
Systems visited | 1.991 |
Profits from exploration | 131.060.993 cr |
Level 2 detailed scans | 1.007 |
Level 3 detailed scans | 2.067 |
Highest payout | 2.367.355 cr |
Total hyperspace distance | 97.739 a.l. |
Total hyperspace jumps | 3.274 |
Max distance from start | 7.206,91 a.l. |
Max distance from Sol | 7.105,36 a.l. |
Max distance from Colonia | 23.625,01 a.l. |
Approximate time played | 6W 6H 11M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 8.392 |
Total delivered | 8.404 |
Total ejected | 100 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 376.916 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.362 |
Grade 1 upgrades generated | 347 |
Grade 2 upgrades generated | 251 |
Grade 3 upgrades generated | 308 |
Grade 4 upgrades generated | 260 |
Grade 5 upgrades generated | 196 |
Crew |
|
Crew credits earned | 71.899.501 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 2M 59S |
Time in gunner role | 2H 57M 53S |
Total credits accrued | 22.011 cr |