Perfil de Cheetah78
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.363.800.618 cr |
Credits spent on ships | 2.160.431.883 cr |
Credits spent on outfitting | 6.453.582.300 cr |
Credits spent on repairs | 65.406.116 cr |
Credits spent on fuel | 727.949 cr |
Credits spent on munitions | 5.190.627 cr |
Insurance claims | 183 |
Total claim costs | 1.423.095.673 cr |
Combat |
|
Bounties claimed | 1.654 |
Profit from bounties | 69.147.015 cr |
Combat bonds | 603 |
Profit from combat bonds | 120.288.684 cr |
Assassinations | 2 |
Profit from assassinations | 1.240.887 cr |
Highest single reward | 361.589 cr |
Skimmers killed | 392 |
Crime |
|
Fines issued | 386 |
Lifetime fines value | 1.931.239 cr |
Bounties received/earned | 972 |
Lifetime bounty value | 26.989.950 cr |
Highest bounty issued | 4.819.400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 307.958 cr |
Commodities smuggled | 896 |
Average profit | 25.663 cr |
Highest single transaction | 277.200 cr |
Trading |
|
Market network | 85 |
Trading profit | 14.580.581.953 cr |
Commodities traded | 36.226 |
Average profit | 29.102.958 cr |
Highest single transaction | 1.176.341.760 cr |
Mining |
|
Profits from mining | 7.368.427.867 cr |
Minerals refined | 4.790 |
Materials collected | 14.365 |
Exploration |
|
Systems visited | 8.365 |
Profits from exploration | 467.193.653 cr |
Level 2 detailed scans | 11.283 |
Level 3 detailed scans | 12.892 |
Highest payout | 9.173.135 cr |
Total hyperspace distance | 576.641 a.l. |
Total hyperspace jumps | 12.149 |
Max distance from start | 38.731,63 a.l. |
Max distance from Sol | 39.255,37 a.l. |
Max distance from Colonia | 33.132,72 a.l. |
Approximate time played | 9W 1D 16H 15M |
Passengers |
|
Total bulk passengers delivered | 4.017 |
Total VIPs delivered | 7.925 |
Total delivered | 11.942 |
Total ejected | 192 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 304.001 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2.193 |
Grade 1 upgrades generated | 676 |
Grade 2 upgrades generated | 523 |
Grade 3 upgrades generated | 550 |
Grade 4 upgrades generated | 287 |
Grade 5 upgrades generated | 157 |
Crew |
|
Crew credits earned | 880.493.524 cr |
Crew hired | 12 |
Crew fired | 7 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 17H 53M 57S |
Time in gunner role | 10M 19S |
Time in fighter con role | 42M 47S |
Total credits accrued | 668.565 cr |