Perfil de Huckleberry69
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.084.715.717 cr |
Credits spent on ships | 1.042.025.982 cr |
Credits spent on outfitting | 4.006.074.421 cr |
Credits spent on repairs | 16.005.587 cr |
Credits spent on fuel | 889.864 cr |
Credits spent on munitions | 2.974.900 cr |
Insurance claims | 69 |
Total claim costs | 324.988.913 cr |
Combat |
|
Bounties claimed | 1.660 |
Profit from bounties | 315.254.394 cr |
Combat bonds | 1.368 |
Profit from combat bonds | 266.845.558 cr |
Assassinations | 3 |
Profit from assassinations | 634.731 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 289 |
Lifetime fines value | 2.064.583 cr |
Bounties received/earned | 102 |
Lifetime bounty value | 59.505 cr |
Highest bounty issued | 8.710 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 94.986.864 cr |
Commodities smuggled | 13.738 |
Average profit | 833.218 cr |
Highest single transaction | 8.336.500 cr |
Trading |
|
Market network | 376 |
Trading profit | 2.658.626.724 cr |
Commodities traded | 402.651 |
Average profit | 1.346.822 cr |
Highest single transaction | 73.115.205 cr |
Mining |
|
Profits from mining | 682.568.993 cr |
Minerals refined | 2.192 |
Materials collected | 21.832 |
Exploration |
|
Systems visited | 15.675 |
Profits from exploration | 2.662.672.543 cr |
Level 2 detailed scans | 115.132 |
Level 3 detailed scans | 101.381 |
Highest payout | 14.570.652 cr |
Total hyperspace distance | 768.006 a.l. |
Total hyperspace jumps | 22.287 |
Max distance from start | 65.450,61 a.l. |
Max distance from Sol | 65.507,52 a.l. |
Max distance from Colonia | 46.464,56 a.l. |
Approximate time played | 12W 10H 11M |
Passengers |
|
Total bulk passengers delivered | 10.169 |
Total VIPs delivered | 430 |
Total delivered | 10.599 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 97 |
Total profit | 916.052 cr |
Total rescue transactions | 65 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3.116 |
Grade 1 upgrades generated | 542 |
Grade 2 upgrades generated | 527 |
Grade 3 upgrades generated | 690 |
Grade 4 upgrades generated | 695 |
Grade 5 upgrades generated | 662 |