CMDR Huckleberry69 profile
(Cobra MkIV)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 086 393 030 cr |
Credits spent on ships | 1 042 025 982 cr |
Credits spent on outfitting | 4 006 074 421 cr |
Credits spent on repairs | 16 005 587 cr |
Credits spent on fuel | 889 844 cr |
Credits spent on munitions | 2 974 900 cr |
Insurance claims | 69 |
Total claim costs | 324 988 913 cr |
Combat |
|
Bounties claimed | 1 660 |
Profit from bounties | 315 254 394 cr |
Combat bonds | 1 368 |
Profit from combat bonds | 266 845 558 cr |
Assassinations | 3 |
Profit from assassinations | 634 731 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 289 |
Lifetime fines value | 2 064 583 cr |
Bounties received/earned | 102 |
Lifetime bounty value | 59 505 cr |
Highest bounty issued | 8 710 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 94 986 864 cr |
Commodities smuggled | 13 738 |
Average profit | 833 218 cr |
Highest single transaction | 8 336 500 cr |
Trading |
|
Market network | 376 |
Trading profit | 2 658 626 724 cr |
Commodities traded | 402 651 |
Average profit | 1 346 822 cr |
Highest single transaction | 73 115 205 cr |
Mining |
|
Profits from mining | 682 568 993 cr |
Minerals refined | 2 192 |
Materials collected | 21 832 |
Exploration |
|
Systems visited | 15 674 |
Profits from exploration | 2 662 672 543 cr |
Level 2 detailed scans | 115 132 |
Level 3 detailed scans | 101 381 |
Highest payout | 14 570 652 cr |
Total hyperspace distance | 767 976 ly |
Total hyperspace jumps | 22 285 |
Max distance from start | 65 450,61 ly |
Max distance from Sol | 65 507,52 ly |
Max distance from Colonia | 46 464,56 ly |
Approximate time played | 12W 8H 32M |
Passengers |
|
Total bulk passengers delivered | 10 169 |
Total VIPs delivered | 430 |
Total delivered | 10 599 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 97 |
Total profit | 916 052 cr |
Total rescue transactions | 65 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 116 |
Grade 1 upgrades generated | 542 |
Grade 2 upgrades generated | 527 |
Grade 3 upgrades generated | 690 |
Grade 4 upgrades generated | 695 |
Grade 5 upgrades generated | 662 |