Perfil de Numerlor
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.329.136.393 cr |
Credits spent on ships | 1.480.244.595 cr |
Credits spent on outfitting | 3.469.630.119 cr |
Credits spent on repairs | 17.697.029 cr |
Credits spent on fuel | 868.997 cr |
Credits spent on munitions | 2.386.646 cr |
Insurance claims | 135 |
Total claim costs | 814.641.580 cr |
Combat |
|
Bounties claimed | 496 |
Profit from bounties | 24.522.419 cr |
Combat bonds | 1.023 |
Profit from combat bonds | 46.867.249 cr |
Assassinations | 18 |
Profit from assassinations | 5.317.052 cr |
Highest single reward | 297.940 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 339 |
Lifetime fines value | 115.715 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 200.850 cr |
Highest bounty issued | 8.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 88.050.539 cr |
Commodities smuggled | 319 |
Average profit | 12.578.648 cr |
Highest single transaction | 51.352.434 cr |
Trading |
|
Market network | 88 |
Trading profit | 2.850.533.226 cr |
Commodities traded | 247.874 |
Average profit | 6.675.722 cr |
Highest single transaction | 435.159.552 cr |
Mining |
|
Profits from mining | 2.039.687.914 cr |
Minerals refined | 2.825 |
Materials collected | 34.448 |
Exploration |
|
Systems visited | 15.810 |
Profits from exploration | 886.409.390 cr |
Level 2 detailed scans | 7.837 |
Level 3 detailed scans | 12.672 |
Highest payout | 16.284.969 cr |
Total hyperspace distance | 1.683.688 a.l. |
Total hyperspace jumps | 22.196 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 14W 3D 20H 14M |
Passengers |
|
Total bulk passengers delivered | 73 |
Total VIPs delivered | 2.391 |
Total delivered | 2.464 |
Total ejected | 294 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 44.906 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3.065 |
Grade 1 upgrades generated | 499 |
Grade 2 upgrades generated | 412 |
Grade 3 upgrades generated | 534 |
Grade 4 upgrades generated | 629 |
Grade 5 upgrades generated | 991 |
Crew |
|
Crew credits earned | 38.588.622 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 41M 54S |
Time in gunner role | 17S |
Time in fighter con role | 53M 45S |
Total credits accrued | 2.008.302 cr |