CMDR Numerlor profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 329 136 393 cr |
Credits spent on ships | 1 480 244 595 cr |
Credits spent on outfitting | 3 469 630 119 cr |
Credits spent on repairs | 17 697 029 cr |
Credits spent on fuel | 868 997 cr |
Credits spent on munitions | 2 386 646 cr |
Insurance claims | 135 |
Total claim costs | 814 641 580 cr |
Combat |
|
Bounties claimed | 496 |
Profit from bounties | 24 522 419 cr |
Combat bonds | 1 023 |
Profit from combat bonds | 46 867 249 cr |
Assassinations | 18 |
Profit from assassinations | 5 317 052 cr |
Highest single reward | 297 940 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 339 |
Lifetime fines value | 115 715 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 200 850 cr |
Highest bounty issued | 8 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 88 050 539 cr |
Commodities smuggled | 319 |
Average profit | 12 578 648 cr |
Highest single transaction | 51 352 434 cr |
Trading |
|
Market network | 88 |
Trading profit | 2 850 533 226 cr |
Commodities traded | 247 874 |
Average profit | 6 675 722 cr |
Highest single transaction | 435 159 552 cr |
Mining |
|
Profits from mining | 2 039 687 914 cr |
Minerals refined | 2 825 |
Materials collected | 34 448 |
Exploration |
|
Systems visited | 15 810 |
Profits from exploration | 886 409 390 cr |
Level 2 detailed scans | 7 837 |
Level 3 detailed scans | 12 672 |
Highest payout | 16 284 969 cr |
Total hyperspace distance | 1 683 688 ly |
Total hyperspace jumps | 22 196 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 14W 3D 20H 14M |
Passengers |
|
Total bulk passengers delivered | 73 |
Total VIPs delivered | 2 391 |
Total delivered | 2 464 |
Total ejected | 294 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 44 906 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 065 |
Grade 1 upgrades generated | 499 |
Grade 2 upgrades generated | 412 |
Grade 3 upgrades generated | 534 |
Grade 4 upgrades generated | 629 |
Grade 5 upgrades generated | 991 |
Crew |
|
Crew credits earned | 38 588 622 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 41M 54S |
Time in gunner role | 17S |
Time in fighter con role | 53M 45S |
Total credits accrued | 2 008 302 cr |