Perfil de 43615
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12.129.207.790 cr |
Credits spent on ships | 2.422.459.324 cr |
Credits spent on outfitting | 8.058.883.515 cr |
Credits spent on repairs | 27.538.925 cr |
Credits spent on fuel | 894.901 cr |
Credits spent on munitions | 1.714.541 cr |
Insurance claims | 54 |
Total claim costs | 309.978.122 cr |
Combat |
|
Bounties claimed | 3.955 |
Profit from bounties | 734.184.224 cr |
Combat bonds | 1.110 |
Profit from combat bonds | 47.982.600 cr |
Assassinations | 333 |
Profit from assassinations | 743.652.241 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 164.551 cr |
Bounties received/earned | 247 |
Lifetime bounty value | 657.000 cr |
Highest bounty issued | 243.100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 48.520 cr |
Commodities smuggled | 103 |
Average profit | 6.931 cr |
Highest single transaction | 28.416 cr |
Trading |
|
Market network | 90 |
Trading profit | 16.345.176.790 cr |
Commodities traded | 64.390 |
Average profit | 84.253.489 cr |
Highest single transaction | 1.171.258.074 cr |
Mining |
|
Profits from mining | 14.931.957.911 cr |
Minerals refined | 27.562 |
Materials collected | 43.335 |
Exploration |
|
Systems visited | 4.705 |
Profits from exploration | 499.079.297 cr |
Level 2 detailed scans | 44.255 |
Level 3 detailed scans | 44.137 |
Highest payout | 5.531.269 cr |
Total hyperspace distance | 344.363 a.l. |
Total hyperspace jumps | 7.892 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 25.735,02 a.l. |
Approximate time played | 8W 6D 19H 58M |
Passengers |
|
Total bulk passengers delivered | 1.747 |
Total VIPs delivered | 558 |
Total delivered | 2.305 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1.095.432 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5.848 |
Grade 1 upgrades generated | 454 |
Grade 2 upgrades generated | 624 |
Grade 3 upgrades generated | 857 |
Grade 4 upgrades generated | 1.161 |
Grade 5 upgrades generated | 2.752 |
Crew |
|
Crew credits earned | 1.507.525.483 cr |
Crew hired | 24 |
Crew fired | 17 |
Crew lost | 11 |