CMDR 43615 profile
Profile

Distances submitted:
0
Systems visited:
5 425
Systems discovered first:
377
Balance:
1 292 127 093 Cr
Ranks
Defenceless
Elite V
Federation: Admiral
Empire: King
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 12 307 499 543 cr |
Credits spent on ships | 2 422 459 324 cr |
Credits spent on outfitting | 8 969 761 397 cr |
Credits spent on repairs | 30 980 120 cr |
Credits spent on fuel | 949 230 cr |
Credits spent on munitions | 1 738 035 cr |
Insurance claims | 54 |
Total claim costs | 309 978 122 cr |
Combat |
|
Bounties claimed | 4 578 |
Profit from bounties | 918 082 947 cr |
Combat bonds | 1 110 |
Profit from combat bonds | 47 982 600 cr |
Assassinations | 436 |
Profit from assassinations | 943 779 392 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 164 651 cr |
Bounties received/earned | 250 |
Lifetime bounty value | 662 600 cr |
Highest bounty issued | 243 100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 48 520 cr |
Commodities smuggled | 103 |
Average profit | 6 931 cr |
Highest single transaction | 28 416 cr |
Trading |
|
Market network | 97 |
Trading profit | 17 477 180 150 cr |
Commodities traded | 96 209 |
Average profit | 73 743 376 cr |
Highest single transaction | 1 171 258 074 cr |
Mining |
|
Profits from mining | 14 931 957 911 cr |
Minerals refined | 27 562 |
Materials collected | 44 661 |
Exploration |
|
Systems visited | 5 242 |
Profits from exploration | 640 455 802 cr |
Level 2 detailed scans | 53 048 |
Level 3 detailed scans | 52 930 |
Highest payout | 5 531 269 cr |
Total hyperspace distance | 392 911 ly |
Total hyperspace jumps | 8 638 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 735,02 ly |
Approximate time played | 9W 3D 15H 22M |
Passengers |
|
Total bulk passengers delivered | 1 747 |
Total VIPs delivered | 558 |
Total delivered | 2 305 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 55 |
Total profit | 1 343 845 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 6 178 |
Grade 1 upgrades generated | 476 |
Grade 2 upgrades generated | 668 |
Grade 3 upgrades generated | 923 |
Grade 4 upgrades generated | 1 249 |
Grade 5 upgrades generated | 2 862 |
Crew |
|
Crew credits earned | 2 013 811 708 cr |
Crew hired | 24 |
Crew fired | 17 |
Crew lost | 11 |