Perfil de Alter_Schwabe
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34.273.849.473 cr |
Credits spent on ships | 1.265.545.217 cr |
Credits spent on outfitting | 2.796.200.775 cr |
Credits spent on repairs | 54.929.103 cr |
Credits spent on fuel | 3.275.907 cr |
Credits spent on munitions | 6.751.425 cr |
Insurance claims | 27 |
Total claim costs | 114.713.725 cr |
Combat |
|
Bounties claimed | 24.824 |
Profit from bounties | 1.107.438.350 cr |
Combat bonds | 4.299 |
Profit from combat bonds | 320.115.785 cr |
Assassinations | 118 |
Profit from assassinations | 158.373.619 cr |
Highest single reward | 1.822.219 cr |
Skimmers killed | 920 |
Crime |
|
Fines issued | 616 |
Lifetime fines value | 3.163.612 cr |
Bounties received/earned | 994 |
Lifetime bounty value | 1.447.145 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 99 |
Black market profit | 4.354.259 cr |
Commodities smuggled | 1.295 |
Average profit | 12.658 cr |
Highest single transaction | 402.840 cr |
Trading |
|
Market network | 650 |
Trading profit | 7.605.338.828 cr |
Commodities traded | 540.333 |
Average profit | 1.603.825 cr |
Highest single transaction | 434.750.486 cr |
Mining |
|
Profits from mining | 3.320.752.452 cr |
Minerals refined | 10.608 |
Materials collected | 140.983 |
Exploration |
|
Systems visited | 15.742 |
Profits from exploration | 4.655.065.360 cr |
Level 2 detailed scans | 103.717 |
Level 3 detailed scans | 120.293 |
Highest payout | 21.473.161 cr |
Total hyperspace distance | 983.804 a.l. |
Total hyperspace jumps | 29.704 |
Max distance from start | 29.304,82 a.l. |
Max distance from Sol | 29.280,89 a.l. |
Max distance from Colonia | 44.042,33 a.l. |
Approximate time played | 34W 2D 18H 39M |
Passengers |
|
Total bulk passengers delivered | 21.141 |
Total VIPs delivered | 7.061 |
Total delivered | 28.202 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 657 |
Total profit | 10.967.589 cr |
Total rescue transactions | 211 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6.101 |
Grade 1 upgrades generated | 614 |
Grade 2 upgrades generated | 593 |
Grade 3 upgrades generated | 1.039 |
Grade 4 upgrades generated | 1.478 |
Grade 5 upgrades generated | 2.377 |
Crew |
|
Crew credits earned | 2.726.289.107 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 30M 3S |
Time in gunner role | 1M 45S |