Perfil de Tom X
(Anaconda)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5.977.708.916 cr |
Credits spent on ships | 1.131.320.863 cr |
Credits spent on outfitting | 4.299.298.174 cr |
Credits spent on repairs | 44.776.943 cr |
Credits spent on fuel | 996.286 cr |
Credits spent on munitions | 3.111.921 cr |
Insurance claims | 49 |
Total claim costs | 352.581.484 cr |
Combat |
|
Bounties claimed | 2.770 |
Profit from bounties | 155.733.255 cr |
Combat bonds | 927 |
Profit from combat bonds | 34.803.094 cr |
Assassinations | 8 |
Profit from assassinations | 10.604.757 cr |
Highest single reward | 704.870 cr |
Skimmers killed | 95 |
Crime |
|
Fines issued | 730 |
Lifetime fines value | 1.818.531 cr |
Bounties received/earned | 89 |
Lifetime bounty value | 450.688 cr |
Highest bounty issued | 382.300 cr |
Smuggling |
|
Black market network | 47 |
Black market profit | 4.161.720 cr |
Commodities smuggled | 889 |
Average profit | 47.836 cr |
Highest single transaction | 1.974.455 cr |
Trading |
|
Market network | 510 |
Trading profit | 3.056.506.442 cr |
Commodities traded | 319.035 |
Average profit | 1.463.143 cr |
Highest single transaction | 176.639.850 cr |
Mining |
|
Profits from mining | 1.107.626.939 cr |
Minerals refined | 2.400 |
Materials collected | 21.470 |
Exploration |
|
Systems visited | 27.245 |
Profits from exploration | 1.200.229.147 cr |
Level 2 detailed scans | 9.816 |
Level 3 detailed scans | 78.091 |
Highest payout | 7.966.282 cr |
Total hyperspace distance | 1.332.142 a.l. |
Total hyperspace jumps | 37.321 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 26W 3D 11H 42M |
Passengers |
|
Total bulk passengers delivered | 13.737 |
Total VIPs delivered | 356 |
Total delivered | 14.093 |
Total ejected | 116 |
Search and Rescue |
|
Total items rescued | 84 |
Total profit | 1.181.766 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 1.448 |
Grade 1 upgrades generated | 272 |
Grade 2 upgrades generated | 105 |
Grade 3 upgrades generated | 224 |
Grade 4 upgrades generated | 244 |
Grade 5 upgrades generated | 603 |
Crew |
|
Crew credits earned | 565.690.420 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 22H 44M 51S |
Time in gunner role | 2M 34S |
Time in fighter con role | 3M 43S |