Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.604.763.801 cr |
Credits spent on ships | 1.091.075.217 cr |
Credits spent on outfitting | 3.962.350.392 cr |
Credits spent on repairs | 34.566.380 cr |
Credits spent on fuel | 738.887 cr |
Credits spent on munitions | 2.109.102 cr |
Insurance claims | 45 |
Total claim costs | 288.847.263 cr |
Combat |
|
Bounties claimed | 2.219 |
Profit from bounties | 96.350.544 cr |
Combat bonds | 614 |
Profit from combat bonds | 19.585.497 cr |
Assassinations | 8 |
Profit from assassinations | 10.604.757 cr |
Highest single reward | 306.775 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 667 |
Lifetime fines value | 1.405.244 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 58.388 cr |
Highest bounty issued | 10.315 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 1.508.485 cr |
Commodities smuggled | 327 |
Average profit | 20.113 cr |
Highest single transaction | 267.921 cr |
Trading |
|
Market network | 325 |
Trading profit | 547.945.172 cr |
Commodities traded | 179.210 |
Average profit | 351.022 cr |
Highest single transaction | 73.298.332 cr |
Mining |
|
Profits from mining | 200.304.801 cr |
Minerals refined | 1.143 |
Materials collected | 17.729 |
Exploration |
|
Systems visited | 25.981 |
Profits from exploration | 1.171.679.249 cr |
Level 2 detailed scans | 6.744 |
Level 3 detailed scans | 75.020 |
Highest payout | 7.966.282 cr |
Total hyperspace distance | 1.233.179 a.l. |
Total hyperspace jumps | 34.922 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 23W 1D 15H 35M |
Passengers |
|
Total bulk passengers delivered | 13.404 |
Total VIPs delivered | 219 |
Total delivered | 13.623 |
Total ejected | 113 |
Search and Rescue |
|
Total items rescued | 76 |
Total profit | 1.006.027 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.030 |
Grade 1 upgrades generated | 226 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 152 |
Grade 4 upgrades generated | 152 |
Grade 5 upgrades generated | 450 |
Crew |
|
Crew credits earned | 227.433.869 cr |
Crew hired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 21H 34M 49S |
Time in gunner role | 2M 34S |
Time in fighter con role | 3M 43S |