Perfil de Alex Conquer
(Anaconda)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1.192.117.295 cr |
Credits spent on ships | 372.137.802 cr |
Credits spent on outfitting | 601.407.686 cr |
Credits spent on repairs | 4.689.325 cr |
Credits spent on fuel | 98.998 cr |
Credits spent on munitions | 219.691 cr |
Insurance claims | 4 |
Total claim costs | 1.862.166 cr |
Combat |
|
Bounties claimed | 366 |
Profit from bounties | 10.082.020 cr |
Combat bonds | 4 |
Profit from combat bonds | 40.000 cr |
Assassinations | 12 |
Profit from assassinations | 1.125.921 cr |
Highest single reward | 1.371.856 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 13.714 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 21.600 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 745.968 cr |
Commodities smuggled | 219 |
Average profit | 49.731 cr |
Highest single transaction | 466.641 cr |
Trading |
|
Market network | 63 |
Trading profit | 1.067.813.660 cr |
Commodities traded | 15.944 |
Average profit | 3.336.918 cr |
Highest single transaction | 250.641.729 cr |
Mining |
|
Profits from mining | 1.060.786.495 cr |
Minerals refined | 2.717 |
Materials collected | 2.524 |
Exploration |
|
Systems visited | 1.058 |
Profits from exploration | 52.318.211 cr |
Level 2 detailed scans | 2.869 |
Level 3 detailed scans | 3.407 |
Highest payout | 6.890.903 cr |
Total hyperspace distance | 29.831 a.l. |
Total hyperspace jumps | 1.755 |
Max distance from start | 3.185,75 a.l. |
Max distance from Sol | 3.256,02 a.l. |
Max distance from Colonia | 22.269,71 a.l. |
Approximate time played | 2W 1D 14H 16M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 80.034 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 11 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 7 |
Crew |
|
Crew credits earned | 484.850 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 28M 54S |
Time in gunner role | 12M 25S |
Time in fighter con role | 1H 1M 53S |
Total credits accrued | 371.769 cr |