Perfil de AggregateChip
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.469.680.289 cr |
Credits spent on ships | 3.060.377.412 cr |
Credits spent on outfitting | 7.535.188.067 cr |
Credits spent on repairs | 30.143.512 cr |
Credits spent on fuel | 768.974 cr |
Credits spent on munitions | 3.538.232 cr |
Insurance claims | 69 |
Total claim costs | 397.136.956 cr |
Combat |
|
Bounties claimed | 1.124 |
Profit from bounties | 58.682.867 cr |
Combat bonds | 1.586 |
Profit from combat bonds | 203.479.974 cr |
Assassinations | 14 |
Profit from assassinations | 8.154.006 cr |
Highest single reward | 497.102 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 253 |
Lifetime fines value | 210.668 cr |
Bounties received/earned | 126 |
Lifetime bounty value | 273.390 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 3.368.384 cr |
Commodities smuggled | 1.100 |
Average profit | 280.699 cr |
Highest single transaction | 2.324.600 cr |
Trading |
|
Market network | 118 |
Trading profit | 16.892.120.471 cr |
Commodities traded | 69.326 |
Average profit | 35.191.918 cr |
Highest single transaction | 790.693.758 cr |
Mining |
|
Profits from mining | 16.810.121.996 cr |
Minerals refined | 15.524 |
Materials collected | 28.818 |
Exploration |
|
Systems visited | 5.512 |
Profits from exploration | 295.027.664 cr |
Level 2 detailed scans | 7.912 |
Level 3 detailed scans | 8.567 |
Highest payout | 2.265.800 cr |
Total hyperspace distance | 340.651 a.l. |
Total hyperspace jumps | 9.051 |
Max distance from start | 12.256,02 a.l. |
Max distance from Sol | 12.238,16 a.l. |
Max distance from Colonia | 29.533,13 a.l. |
Approximate time played | 6W 10H 54M |
Passengers |
|
Total bulk passengers delivered | 3.591 |
Total VIPs delivered | 6.635 |
Total delivered | 10.226 |
Total ejected | 132 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20.548 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4.090 |
Grade 1 upgrades generated | 698 |
Grade 2 upgrades generated | 748 |
Grade 3 upgrades generated | 963 |
Grade 4 upgrades generated | 1.020 |
Grade 5 upgrades generated | 661 |
Crew |
|
Crew credits earned | 331.336.695 cr |
Crew hired | 51 |
Crew fired | 38 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 54S |
Time in gunner role | 54M 3S |
Time in fighter con role | 32M 4S |
Total credits accrued | 849.296 cr |
Total fines accrued | 800 cr |