Perfil de eidyia
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.402.677.812 cr |
Credits spent on ships | 1.207.837.114 cr |
Credits spent on outfitting | 2.644.615.810 cr |
Credits spent on repairs | 20.393.831 cr |
Credits spent on fuel | 245.363 cr |
Credits spent on munitions | 2.742.885 cr |
Insurance claims | 85 |
Total claim costs | 433.941.788 cr |
Combat |
|
Bounties claimed | 718 |
Profit from bounties | 70.808.388 cr |
Combat bonds | 613 |
Profit from combat bonds | 31.484.643 cr |
Assassinations | 24 |
Profit from assassinations | 6.249.311 cr |
Highest single reward | 647.600 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 165 |
Lifetime fines value | 6.145.604 cr |
Bounties received/earned | 89 |
Lifetime bounty value | 10.574.200 cr |
Highest bounty issued | 1.849.300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 35.550 cr |
Commodities smuggled | 10 |
Average profit | 5.925 cr |
Highest single transaction | 16.107 cr |
Trading |
|
Market network | 106 |
Trading profit | 11.871.206.344 cr |
Commodities traded | 32.287 |
Average profit | 26.498.228 cr |
Highest single transaction | 1.101.726.208 cr |
Mining |
|
Profits from mining | 11.652.123.354 cr |
Minerals refined | 9.105 |
Materials collected | 15.245 |
Exploration |
|
Systems visited | 3.888 |
Profits from exploration | 377.676.621 cr |
Level 2 detailed scans | 14.322 |
Level 3 detailed scans | 14.731 |
Highest payout | 15.432.690 cr |
Total hyperspace distance | 268.429 a.l. |
Total hyperspace jumps | 5.254 |
Max distance from start | 27.134,84 a.l. |
Max distance from Sol | 27.183,11 a.l. |
Max distance from Colonia | 22.825,69 a.l. |
Approximate time played | 10W 6D 8H 45M |
Passengers |
|
Total bulk passengers delivered | 6.749 |
Total VIPs delivered | 370 |
Total delivered | 7.119 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 617.357 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1.270 |
Grade 1 upgrades generated | 347 |
Grade 2 upgrades generated | 359 |
Grade 3 upgrades generated | 294 |
Grade 4 upgrades generated | 191 |
Grade 5 upgrades generated | 79 |
Crew |
|
Crew credits earned | 352.803.707 cr |
Crew hired | 12 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 56M 41S |
Time in gunner role | 38M 22S |
Total credits accrued | 37.876 cr |