CMDR eidyia profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 402 677 812 cr |
Credits spent on ships | 1 207 837 114 cr |
Credits spent on outfitting | 2 644 615 810 cr |
Credits spent on repairs | 20 393 831 cr |
Credits spent on fuel | 245 363 cr |
Credits spent on munitions | 2 742 885 cr |
Insurance claims | 85 |
Total claim costs | 433 941 788 cr |
Combat |
|
Bounties claimed | 718 |
Profit from bounties | 70 808 388 cr |
Combat bonds | 613 |
Profit from combat bonds | 31 484 643 cr |
Assassinations | 24 |
Profit from assassinations | 6 249 311 cr |
Highest single reward | 647 600 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 165 |
Lifetime fines value | 6 145 604 cr |
Bounties received/earned | 89 |
Lifetime bounty value | 10 574 200 cr |
Highest bounty issued | 1 849 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 35 550 cr |
Commodities smuggled | 10 |
Average profit | 5 925 cr |
Highest single transaction | 16 107 cr |
Trading |
|
Market network | 106 |
Trading profit | 11 871 206 344 cr |
Commodities traded | 32 287 |
Average profit | 26 498 228 cr |
Highest single transaction | 1 101 726 208 cr |
Mining |
|
Profits from mining | 11 652 123 354 cr |
Minerals refined | 9 105 |
Materials collected | 15 245 |
Exploration |
|
Systems visited | 3 888 |
Profits from exploration | 377 676 621 cr |
Level 2 detailed scans | 14 322 |
Level 3 detailed scans | 14 731 |
Highest payout | 15 432 690 cr |
Total hyperspace distance | 268 429 ly |
Total hyperspace jumps | 5 254 |
Max distance from start | 27 134,84 ly |
Max distance from Sol | 27 183,11 ly |
Max distance from Colonia | 22 825,69 ly |
Approximate time played | 10W 6D 8H 45M |
Passengers |
|
Total bulk passengers delivered | 6 749 |
Total VIPs delivered | 370 |
Total delivered | 7 119 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 617 357 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1 270 |
Grade 1 upgrades generated | 347 |
Grade 2 upgrades generated | 359 |
Grade 3 upgrades generated | 294 |
Grade 4 upgrades generated | 191 |
Grade 5 upgrades generated | 79 |
Crew |
|
Crew credits earned | 352 803 707 cr |
Crew hired | 12 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 56M 41S |
Time in gunner role | 38M 22S |
Total credits accrued | 37 876 cr |