Perfil de Creeprr
(Python)
Federation: None
Empire: Squire
Balance |
|
---|---|
Current assets | 388.500.017 cr |
Credits spent on ships | 432.123.466 cr |
Credits spent on outfitting | 556.917.202 cr |
Credits spent on repairs | 1.027.261 cr |
Credits spent on fuel | 163.651 cr |
Credits spent on munitions | 316.678 cr |
Insurance claims | 31 |
Total claim costs | 28.791.565 cr |
Combat |
|
Bounties claimed | 912 |
Profit from bounties | 27.625.072 cr |
Combat bonds | 10 |
Profit from combat bonds | 273.600 cr |
Assassinations | 1 |
Profit from assassinations | 208.072 cr |
Highest single reward | 251.518 cr |
Skimmers killed | 79 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 122.095 cr |
Bounties received/earned | 385 |
Lifetime bounty value | 155.190 cr |
Highest bounty issued | 705 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 17.379 cr |
Commodities smuggled | 9 |
Average profit | 2.483 cr |
Highest single transaction | 3.280 cr |
Trading |
|
Market network | 93 |
Trading profit | 35.678.235 cr |
Commodities traded | 14.299 |
Average profit | 167.503 cr |
Highest single transaction | 2.292.264 cr |
Mining |
|
Profits from mining | 8.309.257 cr |
Minerals refined | 729 |
Materials collected | 1.402 |
Exploration |
|
Systems visited | 3.441 |
Profits from exploration | 102.506.340 cr |
Level 2 detailed scans | 518 |
Level 3 detailed scans | 5.178 |
Highest payout | 2.645.856 cr |
Total hyperspace distance | 101.542 a.l. |
Total hyperspace jumps | 4.036 |
Max distance from start | 25.843,92 a.l. |
Approximate time played | 1W 5D 16H 35M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 27 |
Total delivered | 27 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 65 |
Grade 1 upgrades generated | 55 |
Grade 2 upgrades generated | 3 |
Grade 3 upgrades generated | 5 |
Grade 4 upgrades generated | 1 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 588.777 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 50S |
Time in gunner role | 1H 47M 50S |
Time in fighter con role | 23S |