Perfil de Chris Maver
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18.493.550.913 cr |
Credits spent on ships | 2.543.851.416 cr |
Credits spent on outfitting | 9.349.053.612 cr |
Credits spent on repairs | 131.323.249 cr |
Credits spent on fuel | 6.343.065 cr |
Credits spent on munitions | 23.361.361 cr |
Insurance claims | 291 |
Total claim costs | 1.285.847.058 cr |
Combat |
|
Bounties claimed | 11.866 |
Profit from bounties | 884.268.950 cr |
Combat bonds | 13.523 |
Profit from combat bonds | 2.730.734.727 cr |
Assassinations | 422 |
Profit from assassinations | 341.061.544 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 1.276 |
Crime |
|
Fines issued | 2.868 |
Lifetime fines value | 7.809.351 cr |
Bounties received/earned | 4.139 |
Lifetime bounty value | 4.434.665 cr |
Highest bounty issued | 26.320 cr |
Smuggling |
|
Black market network | 53 |
Black market profit | 35.013.382 cr |
Commodities smuggled | 7.075 |
Average profit | 315.436 cr |
Highest single transaction | 12.272.421 cr |
Trading |
|
Market network | 421 |
Trading profit | 15.941.676.001 cr |
Commodities traded | 731.651 |
Average profit | 5.546.860 cr |
Highest single transaction | 267.212.380 cr |
Mining |
|
Profits from mining | 3.960.889.417 cr |
Minerals refined | 17.769 |
Materials collected | 43.237 |
Exploration |
|
Systems visited | 24.229 |
Profits from exploration | 1.340.635.068 cr |
Level 2 detailed scans | 36.526 |
Level 3 detailed scans | 74.864 |
Highest payout | 13.890.457 cr |
Total hyperspace distance | 1.751.078 a.l. |
Total hyperspace jumps | 68.239 |
Max distance from start | 42.602,61 a.l. |
Max distance from Sol | 42.656,19 a.l. |
Max distance from Colonia | 29.116,67 a.l. |
Approximate time played | 48W 3D 6H 43M |
Passengers |
|
Total bulk passengers delivered | 7.774 |
Total VIPs delivered | 2.798 |
Total delivered | 10.572 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 159 |
Total profit | 3.018.214 cr |
Total rescue transactions | 56 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4.940 |
Grade 1 upgrades generated | 523 |
Grade 2 upgrades generated | 338 |
Grade 3 upgrades generated | 1.013 |
Grade 4 upgrades generated | 1.045 |
Grade 5 upgrades generated | 2.021 |
Crew |
|
Crew credits earned | 5.286.713.510 cr |
Crew hired | 10 |
Crew fired | 1 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2H 57M 8S |
Time in gunner role | 13M 52S |