Perfil de Valkov
(Viper Mk IV)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15.517.036.593 cr |
Credits spent on ships | 1.014.008.570 cr |
Credits spent on outfitting | 2.719.465.878 cr |
Credits spent on repairs | 49.369.296 cr |
Credits spent on fuel | 592.121 cr |
Credits spent on munitions | 10.464.299 cr |
Insurance claims | 103 |
Total claim costs | 321.226.198 cr |
Combat |
|
Bounties claimed | 10.146 |
Profit from bounties | 1.290.705.428 cr |
Combat bonds | 3.852 |
Profit from combat bonds | 3.843.516.424 cr |
Assassinations | 76 |
Profit from assassinations | 59.587.648 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 208 |
Crime |
|
Fines issued | 527 |
Lifetime fines value | 8.092.544 cr |
Bounties received/earned | 837 |
Lifetime bounty value | 1.763.510 cr |
Highest bounty issued | 49.400 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 261.752 cr |
Commodities smuggled | 730 |
Average profit | 7.271 cr |
Highest single transaction | 333.775 cr |
Trading |
|
Market network | 104 |
Trading profit | 3.850.206.708 cr |
Commodities traded | 55.227 |
Average profit | 7.196.648 cr |
Highest single transaction | 617.565.179 cr |
Mining |
|
Profits from mining | 3.947.542.048 cr |
Minerals refined | 6.415 |
Materials collected | 38.760 |
Exploration |
|
Systems visited | 6.838 |
Profits from exploration | 953.657.515 cr |
Level 2 detailed scans | 19.675 |
Level 3 detailed scans | 20.852 |
Highest payout | 11.682.500 cr |
Total hyperspace distance | 330.981 a.l. |
Total hyperspace jumps | 11.246 |
Max distance from start | 38.988,33 a.l. |
Max distance from Sol | 39.057,24 a.l. |
Max distance from Colonia | 23.808,09 a.l. |
Approximate time played | 14W 4D 11H 52M |
Passengers |
|
Total bulk passengers delivered | 1.796 |
Total VIPs delivered | 159 |
Total delivered | 1.955 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 216.450 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5.007 |
Grade 1 upgrades generated | 574 |
Grade 2 upgrades generated | 656 |
Grade 3 upgrades generated | 1.055 |
Grade 4 upgrades generated | 1.238 |
Grade 5 upgrades generated | 1.484 |
Crew |
|
Crew credits earned | 969.907.319 cr |
Crew hired | 242 |
Crew fired | 227 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 8H 34M 20S |
Time in gunner role | 2H 36M 22S |
Time in fighter con role | 2M 44S |