Perfil de Corredor Sombrio

(Anaconda)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.506.916.821 cr |
Credits spent on ships | 3.461.266.033 cr |
Credits spent on outfitting | 9.316.806.692 cr |
Credits spent on repairs | 25.159.950 cr |
Credits spent on fuel | 881.997 cr |
Credits spent on munitions | 4.183.027 cr |
Insurance claims | 81 |
Total claim costs | 184.652.937 cr |
Combat |
|
Bounties claimed | 4.932 |
Profit from bounties | 138.859.498 cr |
Combat bonds | 3.270 |
Profit from combat bonds | 68.859.653 cr |
Assassinations | 5 |
Profit from assassinations | 9.710.010 cr |
Highest single reward | 421.672 cr |
Skimmers killed | 809 |
Crime |
|
Fines issued | 751 |
Lifetime fines value | 28.155.077 cr |
Bounties received/earned | 2.462 |
Lifetime bounty value | 6.206.625 cr |
Highest bounty issued | 10.820 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 127.908.748 cr |
Commodities smuggled | 8.290 |
Average profit | 1.801.532 cr |
Highest single transaction | 29.587.888 cr |
Trading |
|
Market network | 119 |
Trading profit | 510.496.365 cr |
Commodities traded | 80.916 |
Average profit | 419.471 cr |
Highest single transaction | 20.319.208 cr |
Mining |
|
Profits from mining | 82.215.984 cr |
Minerals refined | 5.391 |
Materials collected | 13.835 |
Exploration |
|
Systems visited | 18.813 |
Profits from exploration | 273.167.955 cr |
Level 2 detailed scans | 19.329 |
Level 3 detailed scans | 53.300 |
Highest payout | 4.056.590 cr |
Total hyperspace distance | 791.269 a.l. |
Total hyperspace jumps | 26.764 |
Max distance from start | 50.137,34 a.l. |
Max distance from Sol | 50.207,89 a.l. |
Max distance from Colonia | 31.070,87 a.l. |
Approximate time played | 15W 4D 5H 20M |
Passengers |
|
Total bulk passengers delivered | 780 |
Total VIPs delivered | 834 |
Total delivered | 1.614 |
Total ejected | 56 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1.563 |
Grade 1 upgrades generated | 777 |
Grade 2 upgrades generated | 246 |
Grade 3 upgrades generated | 270 |
Grade 4 upgrades generated | 154 |
Grade 5 upgrades generated | 116 |
Crew |
|
Crew credits earned | 232.456.230 cr |
Crew hired | 20 |
Crew fired | 16 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 37M 44S |
Time in gunner role | 41M 18S |
Time in fighter con role | 5M 58S |
Total credits accrued | 75.900 cr |