Perfil de sorearm
(Viper MkIV)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24.195.063.637 cr |
Credits spent on ships | 3.797.729.750 cr |
Credits spent on outfitting | 11.568.310.199 cr |
Credits spent on repairs | 63.120.397 cr |
Credits spent on fuel | 2.241.928 cr |
Credits spent on munitions | 10.997.026 cr |
Insurance claims | 87 |
Total claim costs | 673.455.051 cr |
Combat |
|
Bounties claimed | 9.636 |
Profit from bounties | 981.002.511 cr |
Combat bonds | 13.835 |
Profit from combat bonds | 3.944.788.126 cr |
Assassinations | 472 |
Profit from assassinations | 292.113.448 cr |
Highest single reward | 539.650 cr |
Skimmers killed | 620 |
Crime |
|
Fines issued | 453 |
Lifetime fines value | 3.902.382 cr |
Bounties received/earned | 1.323 |
Lifetime bounty value | 14.244.600 cr |
Highest bounty issued | 1.915.900 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 5.234.707 cr |
Commodities smuggled | 1.258 |
Average profit | 31.534 cr |
Highest single transaction | 842.572 cr |
Trading |
|
Market network | 336 |
Trading profit | 33.485.513.917 cr |
Commodities traded | 241.424 |
Average profit | 17.233.924 cr |
Highest single transaction | 613.396.608 cr |
Mining |
|
Profits from mining | 28.361.994.377 cr |
Minerals refined | 26.127 |
Materials collected | 163.050 |
Exploration |
|
Systems visited | 10.430 |
Profits from exploration | 897.027.985 cr |
Level 2 detailed scans | 82.666 |
Level 3 detailed scans | 82.626 |
Highest payout | 6.152.456 cr |
Total hyperspace distance | 657.112 a.l. |
Total hyperspace jumps | 22.173 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 27W 2D 4M |
Passengers |
|
Total bulk passengers delivered | 2.264 |
Total VIPs delivered | 102 |
Total delivered | 2.366 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 136 |
Total profit | 1.202.140 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 13.400 |
Grade 1 upgrades generated | 1.685 |
Grade 2 upgrades generated | 1.992 |
Grade 3 upgrades generated | 2.835 |
Grade 4 upgrades generated | 3.343 |
Grade 5 upgrades generated | 3.545 |
Crew |
|
Crew credits earned | 7.197.446.628 cr |
Crew hired | 14 |
Crew fired | 8 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 3H 57M 12S |
Time in gunner role | 1H 34M 6S |
Time in fighter con role | 38M 41S |
Total credits accrued | 525.742 cr |