Perfil de HK Reaver
(Imperial Cutter)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2.537.268.353 cr |
Credits spent on ships | 568.756.636 cr |
Credits spent on outfitting | 738.580.621 cr |
Credits spent on repairs | 6.402.279 cr |
Credits spent on fuel | 165.280 cr |
Credits spent on munitions | 627.874 cr |
Insurance claims | 21 |
Total claim costs | 80.354.336 cr |
Combat |
|
Bounties claimed | 793 |
Profit from bounties | 9.084.067 cr |
Combat bonds | 128 |
Profit from combat bonds | 1.471.000 cr |
Assassinations | 24 |
Profit from assassinations | 5.820.444 cr |
Highest single reward | 159.725 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 170.394 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 7.900 cr |
Highest bounty issued | 1.200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 145.881 cr |
Commodities smuggled | 38 |
Average profit | 10.420 cr |
Highest single transaction | 58.555 cr |
Trading |
|
Market network | 84 |
Trading profit | 1.820.366.448 cr |
Commodities traded | 31.774 |
Average profit | 4.137.196 cr |
Highest single transaction | 609.052.281 cr |
Mining |
|
Profits from mining | 1.807.238.483 cr |
Minerals refined | 21.122 |
Materials collected | 13.503 |
Exploration |
|
Systems visited | 5.289 |
Profits from exploration | 439.892.564 cr |
Level 2 detailed scans | 9.437 |
Level 3 detailed scans | 9.976 |
Highest payout | 13.399.073 cr |
Total hyperspace distance | 187.430 a.l. |
Total hyperspace jumps | 6.357 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 8W 2D 5H 59M |
Passengers |
|
Total bulk passengers delivered | 3.160 |
Total VIPs delivered | 774 |
Total delivered | 3.934 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 1.011.388 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 765 |
Grade 1 upgrades generated | 247 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 48 |
Crew |
|
Crew credits earned | 287.237.980 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 5M 2S |
Time in gunner role | 16M |
Total fines accrued | 50 cr |