Perfil de Night-F1-95
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6.678.785.935 cr |
Credits spent on ships | 3.012.279.683 cr |
Credits spent on outfitting | 10.026.674.741 cr |
Credits spent on repairs | 104.761.670 cr |
Credits spent on fuel | 604.399 cr |
Credits spent on munitions | 6.867.332 cr |
Insurance claims | 82 |
Total claim costs | 1.030.577.823 cr |
Combat |
|
Bounties claimed | 723 |
Profit from bounties | 56.834.390 cr |
Combat bonds | 32 |
Profit from combat bonds | 1.179.071 cr |
Assassinations | 27 |
Profit from assassinations | 12.067.306 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 241 |
Crime |
|
Fines issued | 253 |
Lifetime fines value | 14.956.369 cr |
Bounties received/earned | 805 |
Lifetime bounty value | 9.363.550 cr |
Highest bounty issued | 1.385.100 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 2.294.027 cr |
Commodities smuggled | 1.116 |
Average profit | 26.368 cr |
Highest single transaction | 487.620 cr |
Trading |
|
Market network | 153 |
Trading profit | 9.975.280.165 cr |
Commodities traded | 42.372 |
Average profit | 18.303.266 cr |
Highest single transaction | 886.567.936 cr |
Mining |
|
Profits from mining | 7.610.244.245 cr |
Minerals refined | 10.676 |
Materials collected | 44.226 |
Exploration |
|
Systems visited | 4.482 |
Profits from exploration | 146.490.920 cr |
Level 2 detailed scans | 9.518 |
Level 3 detailed scans | 9.516 |
Highest payout | 3.707.961 cr |
Total hyperspace distance | 131.198 a.l. |
Total hyperspace jumps | 7.207 |
Max distance from start | 3.074,86 a.l. |
Max distance from Sol | 503,26 a.l. |
Max distance from Colonia | 22.327,41 a.l. |
Approximate time played | 16W 19H 15M |
Passengers |
|
Total bulk passengers delivered | 46 |
Total VIPs delivered | 1.979 |
Total delivered | 2.025 |
Total ejected | 211 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 737.662 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 3.806 |
Grade 1 upgrades generated | 867 |
Grade 2 upgrades generated | 800 |
Grade 3 upgrades generated | 988 |
Grade 4 upgrades generated | 835 |
Grade 5 upgrades generated | 316 |
Crew |
|
Crew credits earned | 661.428.067 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 3H 29M 20S |