Perfil de shaggy dogg
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5.307.799.088 cr |
Credits spent on ships | 947.971.317 cr |
Credits spent on outfitting | 3.729.921.708 cr |
Credits spent on repairs | 43.442.598 cr |
Credits spent on fuel | 606.507 cr |
Credits spent on munitions | 7.679.216 cr |
Insurance claims | 50 |
Total claim costs | 83.742.297 cr |
Combat |
|
Bounties claimed | 5.810 |
Profit from bounties | 262.611.799 cr |
Combat bonds | 1.318 |
Profit from combat bonds | 36.897.195 cr |
Assassinations | 1.300 |
Profit from assassinations | 798.156.005 cr |
Highest single reward | 628.154 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 115 |
Lifetime fines value | 1.460.368 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 126.225 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 1.317.651 cr |
Commodities smuggled | 59 |
Average profit | 48.802 cr |
Highest single transaction | 600.888 cr |
Trading |
|
Market network | 216 |
Trading profit | 258.219.751 cr |
Commodities traded | 11.276 |
Average profit | 205.425 cr |
Highest single transaction | 51.456.249 cr |
Mining |
|
Profits from mining | 247.588.839 cr |
Minerals refined | 2.379 |
Materials collected | 24.172 |
Exploration |
|
Systems visited | 20.918 |
Profits from exploration | 2.128.977.426 cr |
Level 2 detailed scans | 48.707 |
Level 3 detailed scans | 48.726 |
Highest payout | 18.172.558 cr |
Total hyperspace distance | 874.162 a.l. |
Total hyperspace jumps | 30.029 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 29W 6D 14H 13M |
Passengers |
|
Total bulk passengers delivered | 2.485 |
Total VIPs delivered | 948 |
Total delivered | 3.433 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 274 |
Total profit | 908.289 cr |
Total rescue transactions | 99 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.890 |
Grade 1 upgrades generated | 568 |
Grade 2 upgrades generated | 387 |
Grade 3 upgrades generated | 449 |
Grade 4 upgrades generated | 252 |
Grade 5 upgrades generated | 234 |
Crew |
|
Crew credits earned | 349.945.392 cr |
Crew hired | 21 |
Crew fired | 16 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 13H 52M 51S |
Time in gunner role | 13M 46S |