CMDR shaggy dogg profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 307 799 088 cr |
Credits spent on ships | 947 971 317 cr |
Credits spent on outfitting | 3 729 921 708 cr |
Credits spent on repairs | 43 442 598 cr |
Credits spent on fuel | 606 507 cr |
Credits spent on munitions | 7 679 216 cr |
Insurance claims | 50 |
Total claim costs | 83 742 297 cr |
Combat |
|
Bounties claimed | 5 810 |
Profit from bounties | 262 611 799 cr |
Combat bonds | 1 318 |
Profit from combat bonds | 36 897 195 cr |
Assassinations | 1 300 |
Profit from assassinations | 798 156 005 cr |
Highest single reward | 628 154 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 115 |
Lifetime fines value | 1 460 368 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 126 225 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 1 317 651 cr |
Commodities smuggled | 59 |
Average profit | 48 802 cr |
Highest single transaction | 600 888 cr |
Trading |
|
Market network | 216 |
Trading profit | 258 219 751 cr |
Commodities traded | 11 276 |
Average profit | 205 425 cr |
Highest single transaction | 51 456 249 cr |
Mining |
|
Profits from mining | 247 588 839 cr |
Minerals refined | 2 379 |
Materials collected | 24 172 |
Exploration |
|
Systems visited | 20 918 |
Profits from exploration | 2 128 977 426 cr |
Level 2 detailed scans | 48 707 |
Level 3 detailed scans | 48 726 |
Highest payout | 18 172 558 cr |
Total hyperspace distance | 874 162 ly |
Total hyperspace jumps | 30 029 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 29W 6D 14H 13M |
Passengers |
|
Total bulk passengers delivered | 2 485 |
Total VIPs delivered | 948 |
Total delivered | 3 433 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 274 |
Total profit | 908 289 cr |
Total rescue transactions | 99 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 890 |
Grade 1 upgrades generated | 568 |
Grade 2 upgrades generated | 387 |
Grade 3 upgrades generated | 449 |
Grade 4 upgrades generated | 252 |
Grade 5 upgrades generated | 234 |
Crew |
|
Crew credits earned | 349 945 392 cr |
Crew hired | 21 |
Crew fired | 16 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 13H 52M 51S |
Time in gunner role | 13M 46S |