Perfil de XENAPW
(Federal Gunship)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1.235.359.981 cr |
Credits spent on ships | 468.588.628 cr |
Credits spent on outfitting | 765.879.649 cr |
Credits spent on repairs | 2.764.168 cr |
Credits spent on fuel | 249.495 cr |
Credits spent on munitions | 182.367 cr |
Insurance claims | 37 |
Total claim costs | 71.964.196 cr |
Combat |
|
Bounties claimed | 227 |
Profit from bounties | 5.864.317 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 36 |
Profit from assassinations | 8.724.410 cr |
Highest single reward | 191.360 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 868.123 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 55.720 cr |
Highest bounty issued | 5.285 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 147.229 cr |
Commodities smuggled | 32 |
Average profit | 7.361 cr |
Highest single transaction | 33.768 cr |
Trading |
|
Market network | 100 |
Trading profit | 58.620.723 cr |
Commodities traded | 23.078 |
Average profit | 143.327 cr |
Highest single transaction | 6.771.492 cr |
Mining |
|
Profits from mining | 645.584 cr |
Minerals refined | 60 |
Materials collected | 5.649 |
Exploration |
|
Systems visited | 9.670 |
Profits from exploration | 369.066.656 cr |
Level 2 detailed scans | 15.738 |
Level 3 detailed scans | 16.187 |
Highest payout | 2.322.211 cr |
Total hyperspace distance | 480.730 a.l. |
Total hyperspace jumps | 11.297 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 3W 5D 6H 13M |
Passengers |
|
Total bulk passengers delivered | 540 |
Total VIPs delivered | 888 |
Total delivered | 1.428 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 370.556 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 299 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 85 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 266.194 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5M 22S |