Perfil de Corpsealot
(Krait MkII)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 1.991.666.412 cr |
Credits spent on ships | 19.342.337.050 cr |
Credits spent on outfitting | 58.862.189.325 cr |
Credits spent on repairs | 39.506.355 cr |
Credits spent on fuel | 1.238.422 cr |
Credits spent on munitions | 17.532.202 cr |
Insurance claims | 116 |
Total claim costs | 199.637.914 cr |
Combat |
|
Bounties claimed | 47.552 |
Profit from bounties | 1.891.644.219 cr |
Combat bonds | 3.333 |
Profit from combat bonds | 102.189.691 cr |
Assassinations | 383 |
Profit from assassinations | 173.269.716 cr |
Highest single reward | 1.626.958 cr |
Skimmers killed | 498 |
Crime |
|
Fines issued | 402 |
Lifetime fines value | 423.225 cr |
Bounties received/earned | 553 |
Lifetime bounty value | 944.425 cr |
Highest bounty issued | 24.340 cr |
Smuggling |
|
Black market network | 40 |
Black market profit | 4.050.276 cr |
Commodities smuggled | 1.250 |
Average profit | 20.665 cr |
Highest single transaction | 650.385 cr |
Trading |
|
Market network | 289 |
Trading profit | 6.790.994.519 cr |
Commodities traded | 246.747 |
Average profit | 2.871.456 cr |
Highest single transaction | 553.831.520 cr |
Mining |
|
Profits from mining | 6.562.165.554 cr |
Minerals refined | 21.645 |
Materials collected | 41.325 |
Exploration |
|
Systems visited | 25.879 |
Profits from exploration | 1.355.007.829 cr |
Level 2 detailed scans | 34.744 |
Level 3 detailed scans | 65.529 |
Highest payout | 12.362.302 cr |
Total hyperspace distance | 1.178.142 a.l. |
Total hyperspace jumps | 43.344 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 43W 1D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 1.098 |
Total VIPs delivered | 310 |
Total delivered | 1.408 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 966.247 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4.884 |
Grade 1 upgrades generated | 1.276 |
Grade 2 upgrades generated | 463 |
Grade 3 upgrades generated | 871 |
Grade 4 upgrades generated | 872 |
Grade 5 upgrades generated | 1.402 |
Crew |
|
Crew credits earned | 972.716.514 cr |
Crew hired | 22 |
Crew fired | 20 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 3M 20S |
Time in gunner role | 16M 30S |
Time in fighter con role | 27M 13S |