CMDR Corpsealot profile
(Krait MkII)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 1 991 666 412 cr |
Credits spent on ships | 19 342 337 050 cr |
Credits spent on outfitting | 58 862 189 325 cr |
Credits spent on repairs | 39 506 355 cr |
Credits spent on fuel | 1 238 422 cr |
Credits spent on munitions | 17 532 202 cr |
Insurance claims | 116 |
Total claim costs | 199 637 914 cr |
Combat |
|
Bounties claimed | 47 552 |
Profit from bounties | 1 891 644 219 cr |
Combat bonds | 3 333 |
Profit from combat bonds | 102 189 691 cr |
Assassinations | 383 |
Profit from assassinations | 173 269 716 cr |
Highest single reward | 1 626 958 cr |
Skimmers killed | 498 |
Crime |
|
Fines issued | 402 |
Lifetime fines value | 423 225 cr |
Bounties received/earned | 553 |
Lifetime bounty value | 944 425 cr |
Highest bounty issued | 24 340 cr |
Smuggling |
|
Black market network | 40 |
Black market profit | 4 050 276 cr |
Commodities smuggled | 1 250 |
Average profit | 20 665 cr |
Highest single transaction | 650 385 cr |
Trading |
|
Market network | 289 |
Trading profit | 6 790 994 519 cr |
Commodities traded | 246 747 |
Average profit | 2 871 456 cr |
Highest single transaction | 553 831 520 cr |
Mining |
|
Profits from mining | 6 562 165 554 cr |
Minerals refined | 21 645 |
Materials collected | 41 325 |
Exploration |
|
Systems visited | 25 879 |
Profits from exploration | 1 355 007 829 cr |
Level 2 detailed scans | 34 744 |
Level 3 detailed scans | 65 529 |
Highest payout | 12 362 302 cr |
Total hyperspace distance | 1 178 142 ly |
Total hyperspace jumps | 43 344 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 43W 1D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 1 098 |
Total VIPs delivered | 310 |
Total delivered | 1 408 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 966 247 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 884 |
Grade 1 upgrades generated | 1 276 |
Grade 2 upgrades generated | 463 |
Grade 3 upgrades generated | 871 |
Grade 4 upgrades generated | 872 |
Grade 5 upgrades generated | 1 402 |
Crew |
|
Crew credits earned | 972 716 514 cr |
Crew hired | 22 |
Crew fired | 20 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 3M 20S |
Time in gunner role | 16M 30S |
Time in fighter con role | 27M 13S |