Perfil de Amaro Pargo
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13.815.098.035 cr |
Credits spent on ships | 573.684.124 cr |
Credits spent on outfitting | 1.808.820.078 cr |
Credits spent on repairs | 49.497.250 cr |
Credits spent on fuel | 345.818 cr |
Credits spent on munitions | 3.402.343 cr |
Insurance claims | 19 |
Total claim costs | 89.657.916 cr |
Combat |
|
Bounties claimed | 2.631 |
Profit from bounties | 430.296.122 cr |
Combat bonds | 5.838 |
Profit from combat bonds | 3.058.060.508 cr |
Assassinations | 14 |
Profit from assassinations | 7.868.565 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 280 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 3.639.435 cr |
Bounties received/earned | 240 |
Lifetime bounty value | 778.700 cr |
Highest bounty issued | 94.500 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 182.213 cr |
Commodities smuggled | 138 |
Average profit | 12.148 cr |
Highest single transaction | 114.819 cr |
Trading |
|
Market network | 117 |
Trading profit | 6.096.427.452 cr |
Commodities traded | 52.604 |
Average profit | 18.144.129 cr |
Highest single transaction | 824.493.000 cr |
Mining |
|
Profits from mining | 5.574.494.572 cr |
Minerals refined | 5.401 |
Materials collected | 23.016 |
Exploration |
|
Systems visited | 9.684 |
Profits from exploration | 8.171.732.799 cr |
Level 2 detailed scans | 93.857 |
Level 3 detailed scans | 90.406 |
Highest payout | 42.471.321 cr |
Total hyperspace distance | 509.800 a.l. |
Total hyperspace jumps | 11.417 |
Max distance from start | 65.396,64 a.l. |
Max distance from Sol | 65.395,28 a.l. |
Max distance from Colonia | 48.029,90 a.l. |
Approximate time played | 16W 10H 44M |
Passengers |
|
Total bulk passengers delivered | 13.954 |
Total VIPs delivered | 46 |
Total delivered | 14.000 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 99 |
Total profit | 774.145 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.929 |
Grade 1 upgrades generated | 232 |
Grade 2 upgrades generated | 249 |
Grade 3 upgrades generated | 329 |
Grade 4 upgrades generated | 500 |
Grade 5 upgrades generated | 619 |
Crew |
|
Crew credits earned | 3.667.220 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 54S |
Time in gunner role | 6M 12S |