CMDR Amaro Pargo profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 882 545 300 cr |
Credits spent on ships | 573 684 124 cr |
Credits spent on outfitting | 1 808 820 078 cr |
Credits spent on repairs | 49 503 330 cr |
Credits spent on fuel | 346 641 cr |
Credits spent on munitions | 3 402 343 cr |
Insurance claims | 19 |
Total claim costs | 89 657 916 cr |
Combat |
|
Bounties claimed | 2 631 |
Profit from bounties | 430 296 122 cr |
Combat bonds | 5 838 |
Profit from combat bonds | 3 058 060 508 cr |
Assassinations | 14 |
Profit from assassinations | 7 868 565 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 280 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 3 639 435 cr |
Bounties received/earned | 240 |
Lifetime bounty value | 778 700 cr |
Highest bounty issued | 94 500 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 182 213 cr |
Commodities smuggled | 138 |
Average profit | 12 148 cr |
Highest single transaction | 114 819 cr |
Trading |
|
Market network | 119 |
Trading profit | 6 163 881 620 cr |
Commodities traded | 60 436 |
Average profit | 17 763 348 cr |
Highest single transaction | 824 493 000 cr |
Mining |
|
Profits from mining | 5 574 494 572 cr |
Minerals refined | 5 401 |
Materials collected | 23 016 |
Exploration |
|
Systems visited | 9 685 |
Profits from exploration | 8 171 732 799 cr |
Level 2 detailed scans | 93 857 |
Level 3 detailed scans | 90 406 |
Highest payout | 42 471 321 cr |
Total hyperspace distance | 509 967 ly |
Total hyperspace jumps | 11 429 |
Max distance from start | 65 396,64 ly |
Max distance from Sol | 65 395,28 ly |
Max distance from Colonia | 48 029,90 ly |
Approximate time played | 16W 13H 42M |
Passengers |
|
Total bulk passengers delivered | 13 954 |
Total VIPs delivered | 46 |
Total delivered | 14 000 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 99 |
Total profit | 774 145 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 929 |
Grade 1 upgrades generated | 232 |
Grade 2 upgrades generated | 249 |
Grade 3 upgrades generated | 329 |
Grade 4 upgrades generated | 500 |
Grade 5 upgrades generated | 619 |
Crew |
|
Crew credits earned | 3 667 220 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 54S |
Time in gunner role | 6M 12S |