Perfil de Pilot Andy
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.324.088.986 cr |
Credits spent on ships | 1.619.898.422 cr |
Credits spent on outfitting | 7.773.925.662 cr |
Credits spent on repairs | 19.710.304 cr |
Credits spent on fuel | 572.455 cr |
Credits spent on munitions | 3.275.514 cr |
Insurance claims | 23 |
Total claim costs | 103.696.128 cr |
Combat |
|
Bounties claimed | 4.624 |
Profit from bounties | 328.475.982 cr |
Combat bonds | 2.148 |
Profit from combat bonds | 73.597.539 cr |
Assassinations | 484 |
Profit from assassinations | 663.469.731 cr |
Highest single reward | 702.194 cr |
Skimmers killed | 1.178 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 9.396.031 cr |
Bounties received/earned | 118 |
Lifetime bounty value | 550.485 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 330.548 cr |
Commodities smuggled | 145 |
Average profit | 55.091 cr |
Highest single transaction | 312.672 cr |
Trading |
|
Market network | 90 |
Trading profit | 4.843.114.444 cr |
Commodities traded | 15.567 |
Average profit | 8.250.621 cr |
Highest single transaction | 669.054.330 cr |
Mining |
|
Profits from mining | 4.812.764.300 cr |
Minerals refined | 4.736 |
Materials collected | 25.112 |
Exploration |
|
Systems visited | 6.523 |
Profits from exploration | 809.720.663 cr |
Level 2 detailed scans | 20.143 |
Level 3 detailed scans | 20.822 |
Highest payout | 15.310.409 cr |
Total hyperspace distance | 379.248 a.l. |
Total hyperspace jumps | 10.493 |
Max distance from start | 26.031,39 a.l. |
Max distance from Sol | 26.086,50 a.l. |
Max distance from Colonia | 23.537,96 a.l. |
Approximate time played | 10W 2D 13H 19M |
Passengers |
|
Total bulk passengers delivered | 7.885 |
Total VIPs delivered | 4.715 |
Total delivered | 12.600 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 773.619 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3.685 |
Grade 1 upgrades generated | 458 |
Grade 2 upgrades generated | 560 |
Grade 3 upgrades generated | 785 |
Grade 4 upgrades generated | 813 |
Grade 5 upgrades generated | 1.069 |
Crew |
|
Crew credits earned | 825.838.619 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 1M 56S |
Time in gunner role | 35M 11S |
Time in fighter con role | 7M 46S |