Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.173.818.856 cr |
Credits spent on ships | 8.298.981.668 cr |
Credits spent on outfitting | 8.057.111.545 cr |
Credits spent on repairs | 16.747.882 cr |
Credits spent on fuel | 478.425 cr |
Credits spent on munitions | 992.121 cr |
Insurance claims | 24 |
Total claim costs | 134.063.531 cr |
Combat |
|
Bounties claimed | 1.239 |
Profit from bounties | 47.824.585 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 444.767 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 1.570.514 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 555.400 cr |
Highest bounty issued | 280.700 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 2.627.158 cr |
Commodities smuggled | 401 |
Average profit | 65.679 cr |
Highest single transaction | 1.052.250 cr |
Trading |
|
Market network | 60 |
Trading profit | 2.650.534.161 cr |
Commodities traded | 13.164 |
Average profit | 8.805.761 cr |
Highest single transaction | 285.320.907 cr |
Mining |
|
Profits from mining | 2.641.884.770 cr |
Minerals refined | 6.097 |
Materials collected | 22.891 |
Exploration |
|
Systems visited | 9.786 |
Profits from exploration | 1.234.231.099 cr |
Level 2 detailed scans | 38.372 |
Level 3 detailed scans | 38.550 |
Highest payout | 9.385.804 cr |
Total hyperspace distance | 717.398 a.l. |
Total hyperspace jumps | 13.237 |
Max distance from start | 65.299,19 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 9W 6D 12H 49M |
Passengers |
|
Total bulk passengers delivered | 1.663 |
Total VIPs delivered | 504 |
Total delivered | 2.167 |
Total ejected | 178 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 259.460 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2.402 |
Grade 1 upgrades generated | 527 |
Grade 2 upgrades generated | 474 |
Grade 3 upgrades generated | 663 |
Grade 4 upgrades generated | 419 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 678.115.525 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 22M 36S |