CMDR CDMRJAX7 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 333 624 542 cr |
Credits spent on ships | 9 767 068 151 cr |
Credits spent on outfitting | 8 820 472 553 cr |
Credits spent on repairs | 21 254 148 cr |
Credits spent on fuel | 648 721 cr |
Credits spent on munitions | 1 258 540 cr |
Insurance claims | 25 |
Total claim costs | 162 436 520 cr |
Combat |
|
Bounties claimed | 1 504 |
Profit from bounties | 85 194 934 cr |
Combat bonds | 21 |
Profit from combat bonds | 1 609 333 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 444 767 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 1 572 514 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 608 400 cr |
Highest bounty issued | 280 700 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 2 627 158 cr |
Commodities smuggled | 401 |
Average profit | 65 679 cr |
Highest single transaction | 1 052 250 cr |
Trading |
|
Market network | 99 |
Trading profit | 12 233 455 744 cr |
Commodities traded | 141 370 |
Average profit | 20 805 197 cr |
Highest single transaction | 479 647 106 cr |
Mining |
|
Profits from mining | 7 921 621 744 cr |
Minerals refined | 17 604 |
Materials collected | 28 766 |
Exploration |
|
Systems visited | 11 281 |
Profits from exploration | 1 508 822 024 cr |
Level 2 detailed scans | 47 525 |
Level 3 detailed scans | 47 703 |
Highest payout | 9 385 804 cr |
Total hyperspace distance | 846 203 ly |
Total hyperspace jumps | 15 706 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 13W 10H 56M |
Passengers |
|
Total bulk passengers delivered | 1 772 |
Total VIPs delivered | 5 116 |
Total delivered | 6 888 |
Total ejected | 183 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 280 045 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 3 134 |
Grade 1 upgrades generated | 587 |
Grade 2 upgrades generated | 574 |
Grade 3 upgrades generated | 831 |
Grade 4 upgrades generated | 697 |
Grade 5 upgrades generated | 445 |
Crew |
|
Crew credits earned | 2 054 231 618 cr |
Crew hired | 13 |
Crew fired | 7 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 22M 36S |