Perfil de Commander Royle
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.277.740.284 cr |
Credits spent on ships | 856.409.389 cr |
Credits spent on outfitting | 1.393.801.034 cr |
Credits spent on repairs | 12.802.617 cr |
Credits spent on fuel | 621.059 cr |
Credits spent on munitions | 398.832 cr |
Insurance claims | 14 |
Total claim costs | 116.559.750 cr |
Combat |
|
Bounties claimed | 144 |
Profit from bounties | 9.558.393 cr |
Combat bonds | 303 |
Profit from combat bonds | 37.822.549 cr |
Assassinations | 15 |
Profit from assassinations | 2.414.477 cr |
Highest single reward | 296.190 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 229 |
Lifetime fines value | 171.410 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 1.189.700 cr |
Highest bounty issued | 566.500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 70.937 cr |
Commodities smuggled | 84 |
Average profit | 7.882 cr |
Highest single transaction | 64.437 cr |
Trading |
|
Market network | 122 |
Trading profit | 1.599.762.720 cr |
Commodities traded | 217.273 |
Average profit | 3.100.315 cr |
Highest single transaction | 324.561.530 cr |
Mining |
|
Profits from mining | 759.271.232 cr |
Minerals refined | 1.207 |
Materials collected | 8.155 |
Exploration |
|
Systems visited | 4.257 |
Profits from exploration | 578.510.116 cr |
Level 2 detailed scans | 21.011 |
Level 3 detailed scans | 21.004 |
Highest payout | 12.960.166 cr |
Total hyperspace distance | 149.461 a.l. |
Total hyperspace jumps | 5.893 |
Max distance from start | 16.081,68 a.l. |
Max distance from Sol | 16.119,54 a.l. |
Max distance from Colonia | 22.809,35 a.l. |
Approximate time played | 3W 2D 19H 40M |
Passengers |
|
Total bulk passengers delivered | 24.819 |
Total VIPs delivered | 269 |
Total delivered | 25.088 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 86.294 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 704 |
Grade 1 upgrades generated | 120 |
Grade 2 upgrades generated | 136 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 146 |
Grade 5 upgrades generated | 164 |
Crew |
|
Crew credits earned | 41.102.622 cr |
Crew hired | 6 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 58M 56S |
Time in gunner role | 21M 10S |
Total credits accrued | 36.400 cr |