Perfil de Rurallaw
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7.537.398.949 cr |
Credits spent on ships | 2.351.650.038 cr |
Credits spent on outfitting | 5.503.984.394 cr |
Credits spent on repairs | 70.448.859 cr |
Credits spent on fuel | 611.721 cr |
Credits spent on munitions | 5.391.970 cr |
Insurance claims | 87 |
Total claim costs | 542.192.073 cr |
Combat |
|
Bounties claimed | 4.910 |
Profit from bounties | 307.225.969 cr |
Combat bonds | 821 |
Profit from combat bonds | 92.331.830 cr |
Assassinations | 46 |
Profit from assassinations | 46.092.898 cr |
Highest single reward | 663.924 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 179 |
Lifetime fines value | 3.945.318 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 188.465 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 16.865.438 cr |
Commodities smuggled | 955 |
Average profit | 562.181 cr |
Highest single transaction | 7.081.236 cr |
Trading |
|
Market network | 158 |
Trading profit | 4.218.599.290 cr |
Commodities traded | 32.533 |
Average profit | 4.541.011 cr |
Highest single transaction | 331.889.400 cr |
Mining |
|
Profits from mining | 4.200.553.479 cr |
Minerals refined | 8.942 |
Materials collected | 38.866 |
Exploration |
|
Systems visited | 10.489 |
Profits from exploration | 1.092.982.846 cr |
Level 2 detailed scans | 35.918 |
Level 3 detailed scans | 36.479 |
Highest payout | 18.671.786 cr |
Total hyperspace distance | 473.383 a.l. |
Total hyperspace jumps | 14.621 |
Max distance from start | 28.202,18 a.l. |
Max distance from Sol | 28.258,93 a.l. |
Max distance from Colonia | 22.526,45 a.l. |
Approximate time played | 12W 6D 17H 19M |
Passengers |
|
Total bulk passengers delivered | 6.361 |
Total VIPs delivered | 4.025 |
Total delivered | 10.386 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 1.023.671 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3.028 |
Grade 1 upgrades generated | 788 |
Grade 2 upgrades generated | 574 |
Grade 3 upgrades generated | 630 |
Grade 4 upgrades generated | 596 |
Grade 5 upgrades generated | 440 |
Crew |
|
Crew credits earned | 532.722.495 cr |
Crew hired | 19 |
Crew fired | 7 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 30M 43S |
Time in gunner role | 47M 48S |
Time in fighter con role | 1H 23M 42S |
Total credits accrued | 2.977.607 cr |
Total fines accrued | 1.990.303 cr |