CMDR Rurallaw profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7 537 398 949 cr |
Credits spent on ships | 2 351 650 038 cr |
Credits spent on outfitting | 5 503 984 394 cr |
Credits spent on repairs | 70 448 859 cr |
Credits spent on fuel | 611 721 cr |
Credits spent on munitions | 5 391 970 cr |
Insurance claims | 87 |
Total claim costs | 542 192 073 cr |
Combat |
|
Bounties claimed | 4 910 |
Profit from bounties | 307 225 969 cr |
Combat bonds | 821 |
Profit from combat bonds | 92 331 830 cr |
Assassinations | 46 |
Profit from assassinations | 46 092 898 cr |
Highest single reward | 663 924 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 179 |
Lifetime fines value | 3 945 318 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 188 465 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 16 865 438 cr |
Commodities smuggled | 955 |
Average profit | 562 181 cr |
Highest single transaction | 7 081 236 cr |
Trading |
|
Market network | 158 |
Trading profit | 4 218 599 290 cr |
Commodities traded | 32 533 |
Average profit | 4 541 011 cr |
Highest single transaction | 331 889 400 cr |
Mining |
|
Profits from mining | 4 200 553 479 cr |
Minerals refined | 8 942 |
Materials collected | 38 866 |
Exploration |
|
Systems visited | 10 489 |
Profits from exploration | 1 092 982 846 cr |
Level 2 detailed scans | 35 918 |
Level 3 detailed scans | 36 479 |
Highest payout | 18 671 786 cr |
Total hyperspace distance | 473 383 ly |
Total hyperspace jumps | 14 621 |
Max distance from start | 28 202,18 ly |
Max distance from Sol | 28 258,93 ly |
Max distance from Colonia | 22 526,45 ly |
Approximate time played | 12W 6D 17H 19M |
Passengers |
|
Total bulk passengers delivered | 6 361 |
Total VIPs delivered | 4 025 |
Total delivered | 10 386 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 1 023 671 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 028 |
Grade 1 upgrades generated | 788 |
Grade 2 upgrades generated | 574 |
Grade 3 upgrades generated | 630 |
Grade 4 upgrades generated | 596 |
Grade 5 upgrades generated | 440 |
Crew |
|
Crew credits earned | 532 722 495 cr |
Crew hired | 19 |
Crew fired | 7 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 30M 43S |
Time in gunner role | 47M 48S |
Time in fighter con role | 1H 23M 42S |
Total credits accrued | 2 977 607 cr |
Total fines accrued | 1 990 303 cr |